Transport Fever 2

Transport Fever 2

326 ratings
[uep2]_30_<vehicle_recycling>_(3-in-1 )_[Industry + depot + station]
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Station: Truck Station
Depot: Road Depot
Building: Industry
File Size
Posted
71.081 MB
27 Jun, 2021 @ 3:08am
1 Change Note ( view )

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[uep2]_30_<vehicle_recycling>_(3-in-1 )_[Industry + depot + station]

In 1 collection by hugedragonyk
<urban expansion project package II> _ (UEP-2)
60 items
Description
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!!__Please read the MOD instructions first :__!!
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----------ENGLISH-----------
urban_expansion_package_II
[uep2]_30_<vehicle_recycling_(3-in-1 )>
Available time: 1960 [Industry + depot + station]
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MOD introduction:
-(1). This MOD adopts [Industry + depot + station (3-in-1)], which can realize the integration of vehicle purchase, cargo production, and cargo transportation.
-(2). The available time of MOD is 1960. After 1960, you can find this MOD in the "Industry/urban_expansion_project_package_II" option.
-(3). Industry input/output: 1X fuel + 1X tools = 1X steel.
-(4). The MOD comes with a depot for purchasing vehicles.
-(5). The MOD has 3 truck stops for product transportation.
-(6). MOD comes with 5 product output levels, level 1-5 (200, 400, 800, 1500, 2000). MOD will automatically upgrade output according to product demand.
-(7). MOD uses the game's default industry chain. Compatible with all industry MODs.
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--- A known BUG :
When the industry is upgraded, the vehicle purchase button will become gray and unavailable.
(Because TPF2 itself does not support such MOD function integration, this is an unknown BUG. There is currently no solution.)
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The current problem has been reported to UG, waiting for a solution.
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---

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--About <urban expansion project package II> series [WIP] , please see the TPF website forum.
https://www.transportfever.net/index.php/Thread/13178-TPF2-WIP-Urban-expansion-project-package-for-TPF2-lol/?postID=277982#post277982
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版权声明:本人所有原创模型作品,未经许可,严禁转载及用于商业销售!
Copyright declaration: original model works, without permission, no reprint and commercial sale!
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MOD by:HugeDragonYK HAVE FUN. 2021.06.27 v1.1
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17 Comments
tigertank909-YT 4 Feb, 2024 @ 5:00pm 
should make a vehicle factory mod that works with this
abcshadow 30 Mar, 2023 @ 7:56am 
thx for this nice mod
Driver Kaldie 25 Jan, 2022 @ 1:29am 
@Hugedragonyk

Ok, clear. Thanks for the quick reply and looking forward to new and adapted mods. Keep up the good work ;) !
hugedragonyk  [author] 25 Jan, 2022 @ 12:17am 
@Driver Kaldie
After all UEP2 industry integration mods are completed, I will make a unified upgrade mods.
All current industry integration mods use the game's default industry chain settings. Mainly to ensure maximum game compatibility. After all, the original design of TPF2 did not consider such multi-module integration. So for me, making these integrated mods is also a step-by-step exploration and testing process. It's like exploring the unknown. . . While adding and integrating functions, it is necessary to continuously test and solve problems that may be encountered. . currently. . Guaranteeing good compatibility and stability comes first. . .
After all these industrial integration mods are completed, I will start testing to add new industrial chains and product types. currently. ensure compatibility and stability in the first place.
Driver Kaldie 24 Jan, 2022 @ 1:55pm 
Great mod ! Could you please make a version of this industry that recieves actual cars from the senseless mod and produces something like rubber, steel, glas and plastic or something like that ?
briansyston 10 Jan, 2022 @ 7:14pm 
a vehicle can't be cargo !!!
zxc Alina 5 Sep, 2021 @ 12:37pm 
Чел пожалуйста объясни, я скачал, зашёл, ничего не поменялось, что надо сделать чтоб работало?
pe_rulz 30 Jun, 2021 @ 3:02am 
Awesome!!!!
[3.19]Icemaster 28 Jun, 2021 @ 3:49pm 
me like: crush them cars ;) ty
pendrillion 28 Jun, 2021 @ 1:01pm 
[img] https://www.transportfever.net/gallery/userImages/6a/48341-6afff267.jpg [/img]

I already found a good place for your work :)