Total War: WARHAMMER II

Total War: WARHAMMER II

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WO - Order of the Bloody Rose
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Tags: mod, Units
File Size
Posted
Updated
43.898 MB
27 Jun, 2021 @ 8:20am
2 Nov, 2021 @ 7:08am
4 Change Notes ( view )

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WO - Order of the Bloody Rose

Description
Introduction
Hey, i'm back. After a long break from modding i'm back, this time with a "rework" i've wanted to do for a long time of one of my older mods. The mod in question is LoW - Blood Legion

But why?
Cause there are somethings i didn't like in the mod, like being 3 unit mods in one and some other stuff that could use changes. So i've decided to split it into 3 separate mods, this here is the piece with the Sisters of the Bloody Rose.

What about the mod?
First this is still a WIP mod that adds some new units and heroes to the Vampire Counts, so things could change since the mod isn't finished but i released it in a playable state to get some feedback while i finish it.
Does this work with the original?
No i wouldn't do that, too much overlap and probable crashes.
Now to the mod's contents! What will this add?

A New Hero Type

The Vampire Captain is a new type of hero that will be recruitable from their own chain in your campaign.
Unlike the other vampire heroes they are focused on melee combat and buffing your units, throught some very usefull aura skills.
Possible mounts include Barded Nightmares, Cold Ones, Hellsteeds and Zombie Dragons.
P.S. For some reason upkeep reduction from the Lahmian Bloodline don't apply to them, other buffs seem to work fine.

New Units
The mod features two kind of units, the Sisters of the Bloody Rose and Conscripts.
  • Sister of the Bloody Rose
    • The Infantry units of the Order are heavily armoured elite units. The 3 options have different roles, Warriors are the melee damage dealers, Guardians are good at holding their ground and while Sentinels can take down enemies from the safety of the backlines with arrow fire and put up a decent fight in melee once out of ammo.
    • The Cavalry is made up of heavily armoured Knights of the Bloody Rose and Cold Knights(the latter aren't available in campaign currently). Ascended as vampires they have the frenzy ability and cause their enemies fear.
  • Conscripts
    • Conscripts are human troops that act as auxiliary forces to fill roles for the Order. Decently equipped they are as good as any Empire army, althought they are expendable compared to the Sisters of the Order. Right now there are 3 options to choose from Swordsmen, Halberdiers and Archers.

New Buildings
Featuring 4 new building chains, the mod gives you the option to build 2 new defense building and 2 buildings for recruitment.
The defense buildings can be build in major and minor settlements and provide a garrison with the units from the mod should you want to have them as garrison.
The Conscript Barracks allow recruitment of the auxiliary troops and the Bloody Rose Headquarters chain allows you to recruit Vampire Captains and the elite units.

AI&Exclusivity
Units will not be recruitable by the AI for now and are available for the Vampire Counts Factions.

Tech&Skills
Units don't scale with any lord skills or tech from vanilla but instead have their own upgrade tree with it's own tech.
The tech tree provides the basic stat upgrades but also give units new attributes and traits that can change the way they play in battles in an effort to make tech trees and unit upgrades more interesting to chose from.

SFO patch?
No, sorry don't use the mod so can't balance around it.

Like the mod? Remember to rate it so other people can see and enjoy it aswell or check my other mods here:



Disclaimers
  1. Mod isn't finished at 100% so throw suggestion in the comments or discussion thread.
  2. No taking of any assets in this mod unless you ask for permission, it's kinda rude to take stuff without asking.
  3. I will not personnally make compability patches with other big overhaul mods, if you want to make your own patch feel free to contact me, i'm easy to reach.
  4. Translation mods are welcome just link and have the original mod as a requirement.
  5. The mod will work 100% of the time in vanilla, crashes when using other mods are not my responsability. I try to make the mod as compattible as possible but something can go wrong, if it crashes try launching the mod on it's own first and then see what mods you could be using that conflict.
  6. Mod isn't compattible with LoW - Blood Legion

If you would like to give a little tip or think the mod is worth something you can donate here.
[www.paypal.com]

Popular Discussions View All (1)
12
4
17 May, 2022 @ 12:28pm
Suggestions&Feedback
Macho Chunko
146 Comments
NikoCico99 30 Oct, 2024 @ 5:16am 
Is lore accurate?
Jack Svalouš 25 Aug, 2023 @ 1:49pm 
this mod would definitely please more players in wh3
Turtle_Pharts 19 Jun, 2023 @ 5:44am 
really would love this for warhammer 3
martybell34 21 Sep, 2022 @ 7:42am 
wh3 ?
Oakie 11 Sep, 2022 @ 1:22pm 
I subscribed to most of your mods in WH2 and I dont know how I missed this one but it looks amazing! Really hope this gets ported to WH3 :D
Devero 4 Sep, 2022 @ 10:54am 
@Macho Chunko Hey^^ sry my eng is not the best :) i can read the most in englisch and understand it (mostly) but wehn it coms to make a text in Eng....jea... <.< but im Happy to hear that you are making somthing :D
Macho Chunko  [author] 4 Sep, 2022 @ 9:58am 
@Devero i only understood half of that XD but yes i'm doing something like that for wh3 already it's just gonna take a while to even make a basic version
Devero 4 Sep, 2022 @ 8:17am 
hey ^^ i love this mod, its helps massive to bring a full vampire armee to live and i would love to see it in WH3 with even more Typs of Vampire Units like Hellbards, Guns Chariots and all the nice stuff :3 or ahter typs of Heros like a vampire version of the lords from Darkelves oder Vampire coast i mean betwen the Vampires and ather Vampire Factions or the Empire... they are the same^^
GreyShields 28 Aug, 2022 @ 7:32pm 
really hope to play your mods again in WH3 IE
Ninental 27 Aug, 2022 @ 5:18am 
please make this great mod for WH3