Arma 3
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Project Freelancer NaniteSystems
   
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Data Type: Mod
File Size
Posted
Updated
7.355 MB
28 Jun, 2021 @ 11:12am
13 Oct, 2022 @ 9:08am
13 Change Notes ( view )

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Project Freelancer NaniteSystems

Description
OVERVIEW


- The Nanite Suit
This includes three main variants each with their own options in case you want to tweak what different suits are capable of
The following Suits are effected (NaniteSuit - active, MJOLNIR_Mark_VI_Undersuit, MJOLNIR_Mark_VI_Undersuit_v2)

The suit enables the following powers:
- NaniteArmor: You take no damage
- NaniteCloak: You become invisible
- NaniteJump: You can jump 10m+ high
- NaniteWeaponsCore: You can see bulletlines and have reduced recoil
+ Quite a few small additional features which can be toggled on or off

All these features are balanced by a power system which is heavily customizable via the settings menu

Now supports CBA_Hotkeys

- Combat Awareness Tactical Systems (C.A.T.S.)
Quite a few toned down features from the Nanite Suit in a way smaller package

- Resupply Beacon
An automated ressupply beacon, makes a cargo plane fly over and drop of a crate of ammo and medical equipment.

Notable Contributors

SLE, he created the initial NaniteSuit script, most things are still based on his original build
TTS, for creating the particle effects for the stealth system
Frost, for providing the ideas to continually improve the project

3 Comments
GunMunky 30 Dec, 2021 @ 12:16pm 
"Cloak Engaged"
Frost 16 Oct, 2021 @ 12:47am 
Eta is god.
RevampedGrunt 7 Aug, 2021 @ 12:39pm 
Is there anyway to make this compatible with the under suit in FC? That under suit fixes some problems for the hands and clipping in the arm.