Wildermyth

Wildermyth

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Mushroomancer (Ability & Interfusion)
   
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Tags: Abilities
File Size
Posted
431.955 KB
30 Jun, 2021 @ 10:20pm
1 Change Note ( view )

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Mushroomancer (Ability & Interfusion)

Description
Adds a giant red mushroom in forest maps for you to interfuse with, causing the mushroom to agitate and release poisonous spores.

Adds a Mushroomancy ability card when your hero levels up. Summon- and interfuse with- a giant red mushroom, poisoning surrounding enemies.



A HUGE thanks to Nate Austin and the modding community on the Discord for helping me debug and get this mod working!
6 Comments
Divine_Cheesestick 8 Jun @ 7:49am 
Mushroom
cavy 12 Oct, 2022 @ 12:01am 
Nifty concept. I"ll give it a go.
Arachnid Soul 5 Jul, 2022 @ 12:10pm 
Nice. I'm going to try this mod out. I really like those mushrooms IRL, and I already play with a reshade that makes the game look more psychedelic. So they will combo well together.
Kinesia 21 Jul, 2021 @ 4:00am 
I like it.
Would a + version where you become immune to poison yourself fit in?
Charlytical 30 Jun, 2021 @ 11:58pm 
I'm doing an all mystic run rn, interested to try this. Glad you finally got it to work!
Boke 30 Jun, 2021 @ 11:07pm 
It's finally here :')