Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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OrLoKs Persistent STUFF
   
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Tags: Mod
File Size
Posted
Updated
61.420 KB
1 Jul, 2021 @ 5:17am
29 Jan @ 4:21am
4 Change Notes ( view )

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OrLoKs Persistent STUFF

Description
OrLoK's Persistent STUFF More Vehicles, Craters and Bodies remain on the landscape.

Tweaked Stetting as of 29th Jan 2025
34 Comments
Gnat 6 Jul @ 6:27am 
Which file do I need to edit to extend the time the weapon stays on the ground? I see that the path and name of this file are not given anywhere in the thread, only a line of text that needs to be changed:
{group "stuff" stuff
(mod "mp" {limit 100})
(mod not "mp" {limit 200})
Where can i find this one?
Mr.石山K 29 Jan @ 7:42am 
Add images :gohtiger:
-OrLoK- Слава Україн  [author] 29 Jan @ 4:22am 
Done, please test
-OrLoK- Слава Україн  [author] 29 Jan @ 4:03am 
working on it now!
-OrLoK- Слава Україн  [author] 28 Jan @ 2:14pm 
I've not forgotten but am delayed. it's top 10 of my todo list.

patience is key!
{VBK}MossaD 27 Jan @ 2:29pm 
Thank you!
-OrLoK- Слава Україн  [author] 27 Jan @ 1:52pm 
oh, perhaps i missed this in a build, ill take a look once I get back from the dentists tomorrow!
{VBK}MossaD 27 Jan @ 12:54pm 
I have the same problem that the small arms weapons disappear while the bodies remain. We use this mod in DC coop for looting at the end. Bodies without weapons are a problem because you cannot equip enemy weapons. I did some testing and it looks like it is this code that limits the number of weapons in the entitiymanger.set:
{group "stuff" stuff
(mod "mp" {limit 100})
(mod not "mp" {limit 200})
...
This is the same limit in the mod that the game sets, so this limit it is not increased. Could you please increase this limit to at least the same limit as the dead bodies (500 in MP, 2000 in not MP)? Or maybe a bit more than that, because other "stuff" could cause weapons to disappear. Otherwise an awesome mod!
-OrLoK- Слава Україн  [author] 7 Dec, 2023 @ 2:14pm 
should do. I personally use my persistent vehicles mod to avoid any slowdown
C4 Teddy Bear 7 Dec, 2023 @ 12:58pm 
does this work wit current version