Sid Meier's Civilization V

Sid Meier's Civilization V

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[BNW] Sas's Pueblo - Po'pay
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File Size
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17.278 MB
3 Jul, 2021 @ 6:40pm
22 Oct, 2021 @ 5:06pm
2 Change Notes ( view )
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[BNW] Sas's Pueblo - Po'pay

In 3 collections by Kramer
What A Time It Was: Civilizations That Could Have Been
63 items
[BNW] RawSasquatch's Civs - The Complete Collection
81 items
Kings Of The Wild Frontier
19 items
Description


This mod adds the Puebloans, under Pueblo Revolt leader and Medicine Man, Po'pay, to the game!

Requires Brave New World.

A quick note for the concerned: despite popular misconception to the contrary, the Pueblo did NOT specifically request to be excluded from Civilization V. The "Pueblo Council" (unspecified which) initially worked with Firaxis to aid them in their planned BNW depiction, but ended up drawing a line when Firaxis sought their help in finding a Tewa-speaking voice actor to record Po'pay's lines. The council felt that video games were not a worthy enough medium to depict their spoken language, which left Firaxis at an impasse and led to the Shoshone being developed instead. Since this mod does not contain any voice acting for its 2D Po'pay leader scene, it theoretically has no reason to fall outside the lines of acceptability originally assumed by said Pueblo Council. If you'd like a source regarding this, I urge you to carefully read Polygon's Knowing history: Behind Civ 5's Brave New World article, where that news was first revealed.

The Pueblo - Po'pay

Gods Of Rotten Wood: Melee units receive a scaling Siege bonus based on the number of Religious buildings in the target city. During Peace Treaties, Religious buildings yield Science.

Lada:kwe: Unique Composite Bowman for the Pueblo. The Lada:kwe may move immediately after purchase, and begins with a scaling bonus against Wounded units based on the number of Religious buildings in its home city. The Lada:kwe is also cheaper to purchase with Faith than the unit it replaces.

Kiva: Unique Library for the Pueblo. In addition to the Library's normal benefits, the Kiva yields +1 Faith per 2 Citizens in this city, and counts as a 'Religious Building' for all purposes.


Includes mod support for YnAEMP, Historical Religions + Historical Religions Complete, UCI, Cultural Diversity, and JFDLC.


{LINK REMOVED}


Credits
Creator, XML, Art: Sasquatch (AKA Kramer)
Lua: DuskJockey
Lua Help: EmeraldRange, TopHatPaladin
Civ Icon and Colors: Arilasqueto
DOM Text and Pedias: Zharques


Music Credits
Peace Theme: "Taos Pueblo Round Dance Song", Richard Archuleta
War Theme: "Jemez Pueblo Buffalo Song"

Buy me a coffee!

All of my mods will always be free to play, no matter what. No exceptions. So if you enjoy my mods and want to help me out, consider making a donation!
[buymeacoffee.com]
3 Comments
p_rowlandson 13 Aug, 2021 @ 3:23am 
It crashes when trying to enter the renaissance era.
Space Walrus 6 Jul, 2021 @ 11:31am 
"Firaxis was willing to consult with the Pueblo Council to determine the most realistic way of portraying the Pueblo civ, but the Pueblos drew a hard line at the language. To the Pueblo people, their language is sacred. They viewed inclusion of the language in a video game as a form of desecration, similar to how many native people do not wish to be photographed." https://www.polygon.com/features/2013/6/27/4453070/civ-the-making-of-brave-new-world
Pouakai 4 Jul, 2021 @ 12:21pm 
To be fair, the Pueblo asked for their language to not be in the game - which would have been necessary with Firaxis making the mod, but not with a static 2D leader in a mod