Arma 3
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Crashed providence
   
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Data Type: Composition
Meta: Dependency
File Size
Posted
Updated
1.118 MB
12 Jul, 2021 @ 3:41pm
27 Apr, 2023 @ 6:59pm
2 Change Notes ( view )

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Crashed providence

Description
This is a Providence class capital ship.

This composition has been made for the community to use. You can modify, add or remove assets from this composition as you wish. Just credit myself for creating this composition.

The composition has been "optimized" by making all objects without interactions and movable parts either simple objects or the object has its simulation turned off. All objects have damage disabled with the exception of the turrets.

The ship has 1077 parts at this point in time. might be increased as time passes and issues are being fixed.

Parts of the Providence have been used from my other already excising Providence composition. but this has been redone to make it a bit more unique.

Mods that were used to create this composition are:
Just like the simulations - The Great War
Legion Studios Base
Legion Battlefields
Operation: Trebuchet
3AS (Beta Test)
3AS Terrains (Beta)

When placing down the composition make sure to toggle the Vertical mode so the objects don't spawn in the wrong positions.
To rotate the composition you need to make use of the rotation widget. Press space bar a few times so it comes up.
If you don't use the rotation widget, you will reset the rotation on multiple objects!

Some objects have interactions on them. These are teleporters. You have multiple ways of entry on this ship.
By using teleporters you can enter from the top. Land on the landing pads and stay inside the walls.
You can also land at the rear of the ship on a higher platform. A LAAT fits in here just fine. Has been tried.

Not everything is solid at the top.
Make sure you stay within the walls and do not have your players try to leap over walls on top of the ship.
Also important: The turrets on the ship are not manned. Need them to be active? Put a droid inside.


Known issues:
- Top of the ship isn't fully solid. To make solid I need to place a lot more objects.
- Craters under the ship are not solid. Due to me up scaling the craters. their collision did not increase.
hence why there are rocks around the craters.

If you find issues, or you have comments. Please drop them below so I can improve the composition.

Hope you enjoy the composition!

Want an easier way of getting in touch with me?
Join me now in Discord!
https://discord.gg/R7zeEMFkfN
4 Comments
Devil_Creator  [author] 12 Dec, 2022 @ 5:55am 
that unfortunately happens from time to time with compositions. Maybe its the map, maybe its the composition. If more people report it, I will investigate it.
Schlabbie 12 Dec, 2022 @ 1:49am 
Sadly caused massive FPS issues for some of our members when used in one of our ops, could've due to it being used on Kholm tho, just thought I'd let you know
jordanvdb05 1 Sep, 2021 @ 2:50am 
Another happy landing! :)
GEK Vengeful 13 Jul, 2021 @ 10:45am 
Impressive, nice work dude!