Arma 3
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
200.191 KB
30 Apr, 2014 @ 12:32am
1 May, 2014 @ 1:24pm
2 Change Notes ( view )

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Acceptable Losses

In 1 collection by Panicsferd
Arma 3 Campaign: Conquer
8 items
Description
Arma 3 Custom Campaign: Conquer. Control. Collapse.
Conquer: Unknown forces have started attacking and conquering cities and towns on chernarus.

Control: Unknown forces now have total control over chernarus.

Collapse: US forces on Chernarus has to retreat back to Altis, then take the fight to the unknown forces to collapse their regime and end the war.

Conquer Mission 6: Acceptable Losses

Summary: US Forces after losing Gvozdno, they were forced to retreat to their airbase near Krasnostav. All the men that were left behind at Gvozdno were all killed off, in the eyes of command they were acceptable losses.
Requirements:
A3MP[www.armaholic.com]
N-B U.S.M.C Project[www.armaholic.com]
Kaelies South Zagorian Army Mod[www.armaholic.com]
ArmA 2 US Hmmwv Import[www.armaholic.com]
ArmA 2 US Helicopters Import[forums.bistudio.com]
RDS Tank Pack[www.armaholic.com]
RDS Staic Weapons Pack[www.armaholic.com]

Optional:
Bcombat AI Mod[forums.bistudio.com]
ASR AI Mod[www.armaholic.com]

Download:
{LINK REMOVED}

Version 1.12 Changes:
-increase trigger radius on Chernogorsk Crossing, so it will be more likely to be triggered.
-Add map markers to display the aproximate location of the AA you need to destroy
-In Acceptable Losses, I changed it up so you are no longer a passenger in the humvee and you will be the driver.
-in Acceptable Losses, I have fixed it so the Colonel has the correct name (before it was a random name)
-in Last Stand, I have also fixed it so that both the Colonel and the Intro Sargeat has the correct names.
-In Last Stand, I fixed it so the helicopter should land now.
-In Last Stand, I added another rifle squad so that the US forces were not overun and killed off too soon.

Instructions:
Place the .pbo in the campaigns folder inside arma 3, if there isn't one create one.

Forum - Mission Discussion[www.armaholic.com]
6 Comments
Panicsferd  [author] 30 Apr, 2014 @ 8:02pm 
That is good news then. I think as long as the update doesn't remove any previous units/objects then I think I should be fine.
Tactical Druid 30 Apr, 2014 @ 7:42pm 
i was just informed it shouldnt mess with it
Panicsferd  [author] 30 Apr, 2014 @ 7:06pm 
Okay, thanks for the heads up. I will probably need to update the missions when your mod update is released.
Tactical Druid 30 Apr, 2014 @ 5:55pm 
the new mod update may mess it up, so you may need to fix it once its released
Panicsferd  [author] 30 Apr, 2014 @ 5:17pm 
No problem, and thank you for creating such a useful mod that I could use for my custom campaign story.
Tactical Druid 30 Apr, 2014 @ 4:49pm 
Thanks for using My and Atins mod !!