Total War: ROME REMASTERED

Total War: ROME REMASTERED

47 ratings
Aquila Legions - Scipii
   
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Feature: Units
File Size
Posted
Updated
29.799 MB
21 Jul, 2021 @ 11:48pm
10 Dec, 2021 @ 9:06am
5 Change Notes ( view )

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Aquila Legions - Scipii

Description
This mod enables a full spread of unique Scipii units from the Governors Buildings. The purpose is to be able to maintain your armies in the field without having to rush back and forth resupplying troops. You can build legions from the start of the game, but they are expensive. There is a selection of cheap militia also. You can recruit Generals.

Mod includes:
10 unique units at extra large capacity:
-Armoured General (recruitable general unit)
-Militia Spear-men
-Militia Archers
-Retired Legionary Militia
-First Legion Cohort (Urbans strength)
-Legion Cohort (Praetorian strength)
-Legion Cavalry (Praetorian strength)
-Legion Archers
-Legion Heavy Onagers ( 5x H.Ongr)
-Decere Naval Unit

Unique Unit cards.
Unique Unit Skins.
Expanded temple build chains.
Unique build chain bonuses that give order bonus, promotions & smithy.

With the enhanced Governors Building you can replenish all your units, no need for a high level barracks, range & stables, or even a smithy.
Militia units have low upkeep, so you can raise defence troops rapidly. But they have limited siege abilities, are very weak offensively & poorly trained.

This is for the Scipii Faction only. My other mods deal with other houses.
Aquila Legions Scipii Faction
Aquila Legions Brutii Faction
Aquila Legions Julii Faction
Aquila Legions BI - West Faction
Aquila Legions BI - East Faction
Aquila Legions BI - Britannia Faction


*Mod works fine with Total Conquest 1.2 & 1.3 map only.
*Mod is a rework of my original 2005 mod.
8 Comments
nraxer 29 May, 2022 @ 1:00pm 
Is it possible for you to do this but where you play as the purple Roman Senate S.P.Q.R?
ADLER  [author] 24 Jan, 2022 @ 6:42pm 
It has been updated to 2.04 just some weeks ago. Not compatible can mean it is not working with other mods… uses the same files… not that this is out-if-date.
PEPPA 24 Jan, 2022 @ 6:13pm 
think i'm late to party, modd is not compatible
ADLER  [author] 24 Jan, 2022 @ 10:49am 
Try it, it should be.
Spike's Spaghetti 23 Jan, 2022 @ 5:48pm 
is this savegame compatible?
Kronos 26 Jul, 2021 @ 1:26pm 
This wasn't necessary. Its cool, but it doesn't allow people to adapt to "tricky" situations.

A true general adapts. I will win regardless. This just gives me another choice.
SGZ***71 24 Jul, 2021 @ 7:17am 
cool
nraxer 23 Jul, 2021 @ 7:43am 
!!! Thanks ADLER, you've done it again :)