Door Kickers 2

Door Kickers 2

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Pif35 - Mary Cathison II
   
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Content Type: Missions
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995.424 KB
22 Jul, 2021 @ 10:39pm
14 May, 2023 @ 12:49pm
23 Change Notes ( view )

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Pif35 - Mary Cathison II

In 1 collection by Daruuuuuu! - Pif35
The steely-eyed stare - Pif35 Campaign 1
14 items
Description
Mission 8 - Mary Cathison II

Following a successful joint operation, you and agent Cathison are bringing Kashnikov to hq for debrief and interrogation.
Alas, your chopper eats a rocket and crashes.

Badly wounded, Kashnikov still manages to escape and gets retrieved by cartel.
Wasting no time, you follow the blood trail and electronic tag, while a dizzy Cathison looks for survivors in the derelict.

You know the drill: Kashnikov wont be extracted but killed as soon as the new lieutenant arrives.
They don't want their secrets out and K failed the organisation. A flawed device is no longer needed.
Hurry, prevent our new "friend" from getting fired, and find a vehicle to bring back everyone safely.
6 Comments
Daruuuuuu! - Pif35  [author] 21 Apr, 2022 @ 4:53pm 
I usually move fergie near the wall and toward the blue car, while suppressing the two pistol guys with an m249. Works well for me.
Archimaede 21 Apr, 2022 @ 4:49am 
Release pause. Fergie gets insta killed.
Yeah it's not good map design if you have to restart 5 times in a row to finally get a lucky start where one of your operator doesn't die 3 frames after spawn.
Daruuuuuu! - Pif35  [author] 27 Oct, 2021 @ 11:10am 
@w1992 there are many objects that get "removed" with every updates, but they still function in the editor and game for compatibility (so far)

I guess you could just copy paste it this endangered specie! :D
player114514 27 Oct, 2021 @ 7:06am 
okay,one more question about this mysterious foreign adviser FANATIC who seems wearing a suicide bomb vest, how do u get this guy in battle cuz I looked everywhere in editor.
Daruuuuuu! - Pif35  [author] 26 Jul, 2021 @ 3:51am 
? normally fergie will "free" him, and then you can control him. Hes just a regular guy, but i thought it would be nice to have "rookie" soldiers as survivors.
Maybe your path has fergie move out of medic sight before it triggers. I'll check and alter the spawn if that happens.
player114514 26 Jul, 2021 @ 12:11am 
Do you mind if u share how to control an operative spawned by 'Trigger'? I can see that the medic operative in the beginning is controllable but I can't control mine,what's the catch???