Sid Meier's Civilization VI

Sid Meier's Civilization VI

36 ratings
Auto build roads with units: Fixificated
   
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Type: Mod
Mod: Gameplay
File Size
Posted
Updated
7.580 KB
24 Jul, 2021 @ 3:29pm
25 Jul, 2021 @ 3:06am
2 Change Notes ( view )

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Auto build roads with units: Fixificated

Description
All credit for the original mod goes to 涅亚·巴拉哈, the original author.
This is an unlicensed bugfix edition

Workers and military-engineers can be toggled to automatically build roads with gold and resources.

Original version by 涅亚·巴拉哈; this version merely corrects a bug where players would be charged for railroads even for tiles that already had one. (While I was at it, I cleaned up the English a bit. Absolutely no offense intended.)

See the original mod page for full details--and while you're there, give it the ol' rate 'n fav.

About Fixification:
I game on multiple computers, so making local edits to the Workshop files leads to divergent versions of the same mod. Add that in to Steam's habit of occasionally downloading a "clean" version of the mod files, and keeping things straight using local solutions just didn't cut it.

I made these Fixificated versions solely for my own convenience, but seeing the frustration of some folks in the comment sections of the original mods, I wanted to share them with the community. Absolutely no offense is intended to the original authors, who are welcome to incorporate these changes into their original, should they desire. If the original version gets updated (or at the author's request), this version will get taken down.
7 Comments
Mavoc 20 Feb @ 11:47pm 
still works fine for me
gavit77 25 Feb, 2024 @ 3:42pm 
This stopped working with the new update
BluJ 28 Sep, 2023 @ 3:26pm 
Does this work with rail?
SeductivePotato߷☭⛧ 21 Feb, 2023 @ 7:31am 
Doesn't work at all in multiplayer, players desync every turn, but great besides that ;D
spartan1204 26 Sep, 2022 @ 10:12am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2859529047 Hey since you game on multiple computers do you mind taking a look at removable roads and fixing desyncing in multiplayer?
jamessullivaniii 23 Jan, 2022 @ 3:42pm 
Love the mod, and maybe I'm wrong, but has anyone else had a desyncing problem in MP on Steam?
Citrus 22 Oct, 2021 @ 3:57pm 
based on your own experience is it good enough to be licensed?