Total War: WARHAMMER II

Total War: WARHAMMER II

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Bitey Squigs
   
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Tags: mod, Units
File Size
Posted
164.013 KB
25 Jul, 2021 @ 8:05am
1 Change Note ( view )

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Bitey Squigs

In 1 collection by zerg93
Mod compilation
221 items
Description
DISCLAIMER: Before subbing to this please DO take vision of the known issues section, there Is a minor visual problem.

This mod adds a new unit for the Greenskins, the Bitey Squigs!
They are a smaller and cheaper version of Squigs that rely on sheer numbers, a horde unit pretty much similar to Deco's Snotligs or to my Scavengers if you are already familiar with them.
While they do are expandable they are NOT meatshields: they are best suited for surprise attacks from behind the enemy lines, flanking, encircling, finishing off a enemy unit on the brink of routing.
With their poor morale and combat stats they will not last long, so use them well!
They are available through the Greenskins' main Squig and Squig nest building chains.

Obligatory addendum for possible GW employees and lawyers: This unit Is not related in any way, shape, or form to 40k Bitey Squigs.
I swear ( ͡° ͜ʖ ͡°) .

Ok, presentation over: let's dive into the technical stuff!

*BALANCE*

As always: I tried my best to not make them too broken.
Keep in mind that I have tested them in custom battles only though.
That means that I'm not taking into account Lord's Campaign Bonuses.
If you have suggestions for possible buffs or nerfs let me know down in the comment section!
I'm open to changes!
NOTICE: The unit's stat screenshot was taken with the unit size setting set to large, so expect more HP and unit's models if you are playing on Ultra.

*COMPATIBILITY*

As far as I know this mod works with pretty much everything that do not mess too much with vanilla units.
I'm playing the game with 100+ different mods and everything is working fine!
The mod is NOT save compatible.
If you want these Bitey Squigs in your campaign you'll have to start a new one.

*KNOWN ISSUES*

-While these models are still tied to the Squig's animation set they are much smaller: this means that whenever the "devour move" triggers It will briefly glitch out and you are going to see the poor victim being eaten by something invisible.
Sadly there Is nothing I can do about It, but on the bright side since this unit have poor combat stats that particular animation's piece Is not going to be triggered very often.

*UPDATES POLICY*

Let me be straight with you...when the mod status change from updated to outdated....if you start to spam in the comment section things like "update pls, OMG UPDATE, can we have an update my good sir?, UpDaTe!1!1!1" and similar stuff....know that https://media.giphy.com/media/e3URFlLQywEPC/giphy.gif


...But jokes aside: please don't do that.
When it becomes necessary, and when I can, I will update my stuff, do not worry.

*QA*
-"SFO?"
As a matter of fact I'm officially retired from SFO/Overhaul related mods.
As always: If you already have previous experience in SFO submodding feel free to make an SFO version out of any of my mods that are currently missing one, I will link your submods if you provide me with a link.

And that's all I guess!
Credits time!

Thanks to Airborne Seals https://steamhost.cn/steamcommunity_com/profiles/76561198454821269 for suggesting the creation of this particular unit.
Thanks to H3ro and his great tool!
Any of this would not have been possible without Frodo45127's RPFM which is still updated to this very day, thank you!
I would also like to thank Sebidee and Caligula for their great modding guides!
And I would like to thank you!
Whatever you liked my mod or not thanks a bunch for giving it a try!

Let's be brutally honest now: there are countless modders that are WAY more talented than me and that would deserve your money more than me.
That said, If you have grown to like my works so much to the point that you want to express your appreciation or just put a smile on my face...well: I will not stop you ;) .
You have my gratitude for all the support you can throw at me, independently by the donation's sum: you are all equals to me and I do thank you all.
From my part I can assure you that your donations will not be wasted, in fact I would mainly use them to:
-complete the Total War Warhammer DLC collection and thus expand my modding possibilities
-speed up my Warhammer 3 preorder
-PC related things

[paypal.me]
2 Comments
zerg93  [author] 22 Aug, 2022 @ 8:37am 
I have officially concluded my modding journey on this workshop.
As always: feel free to make any kind of submods for any of my mods.
JungleCat 9 Sep, 2021 @ 8:04am 
Ah *pets his Squiggy* I AM LOVING (sry just wanted to express my joy) your Squigg mods Im definatley gonna follow ya or what have u because I adore Squiggs.. (Note: I played Orks in Tabletop 40k 8th edition and used squiggs like Fenris Wolves *Space Wolf unit* in "casual matches" but dam did I love em!! they got a couple of my friends Blood Angels ) Anyway I do really hope to see what you come up with next Squiggy wise! if you need ideas Im ur Gobbo ;) (also note: If you see "Pumpkin Goblin" on here I gave him some inspiration for one of his Squiggies to cause fear/terror aka Pumpkin Squiggs) "Where derz a Squigg err iz a way!! we will bounce and klill today"- Beast