Total War: WARHAMMER II

Total War: WARHAMMER II

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Greenskin Big Bosses + We'z Speshul Redux
   
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Tags: mod, Units
File Size
Posted
Updated
399.659 KB
27 Jul, 2021 @ 5:29am
8 Nov, 2021 @ 3:16pm
4 Change Notes ( view )

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Greenskin Big Bosses + We'z Speshul Redux

Description
This is a companion submod that offers some further tweaks to We'z Speshul + Greenskin Big Bosses that I personally use. It *ONLY* works with both Greenskin Big Bosses and We'z Speshul enabled (it will certainly crash otherwise).


-Reverts the Immortalz situation to vanilla (a regular unit of Black Orcs + banner). Completely disables the Immortalz ROR unit.

-Borgut Facebeater does not automatically spawn. He has a chance to spawn each turn. Its just too easy with several powerhouse melee characters from the get go.

-All legendary heroes now have an event message when they spawn.

-Orc Spear Boyz disabled. GS already have anti-large options. The savage orc version is left as is; their roster is very barebones and it is a nice nod to the tabletop Big Stabbas.

-Black Orc Warboss now has access to the four-boar heavy chariot used by the Orc Big Boss. This is a third mount after Warboar & Warboar Chariot. Adjusted the stats of the Black Orc Warboss on Warboar Chariot; his attack and defense were higher on a chariot than on foot, opposite of every other chariot mounted character. His campaign map model is also now slightly larger. Before he was smaller than a regular Orc Warboss.

-Snotlings are moved to level 3 tinkers and the wood resource building (Lumber Mill). Giant spider hatchlings are now available only at level 4 forest beast lair, the furs resource building (monster lair) and from all levels of the Occupied Forest settlements (Woodelves). This helps prevent the AI from spamming these units in certain situations.

-Lowered the internal unit qualities of all the new units, so the AI theoretically won't spam them.

-Rewrote some descriptions.
1 Comments
Freankh 20 May, 2022 @ 2:39pm 
Hi. Is there any chance, to get Borgut in an advanced match (round 182)? I play as Sportacus (Naggaroth Orcs) Maybe with the SaveParser? Thanks