RimWorld

RimWorld

178 ratings
Infusion 2 Expansion
2
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.5
File Size
Posted
Updated
960.603 KB
28 Jul, 2021 @ 6:23pm
10 Jan @ 8:28pm
13 Change Notes ( view )

Subscribe to download
Infusion 2 Expansion

Description


(Desc. Updated on 7/9/25)

Just saw the latest DLC post update and there seems to be a somewhat infusion type addition to the game, i do not know how difficult it will be to get those or how it will work but i am excited for them and plan to play with that a bit to see what i can do!

Because it would not depend on infusion anymore tho i would probably make a new mod for it and also to keep this one as a legacy version of sorts!

Keep you guys posted!

P.S. I removed the donation banner since i myself am inconsistent in the modding scene so it did not seem fair. and for your peace of mind, I'm very lucky to not need financial support at the moment!



This Mod adds a total of 37 bringing up the total of infusions to a whopping 132 when owning all DLC, if not than it goes down by 7 infusions. (from an original 94 with the base mod only) and that's not all, i have added 2 new tiers of infusions! And even more news! you can now craft empty infusers! BUT they are on the expensive side so its better to get them from quests

Artifact - this tier is above legendary having some pretty strong buffs but the rarity is very much small, so if you are a gambler go ahead and try to get one! but the payout can be worth it!

Cursed - these items are double edged, they can be very beneficial more than artifacts for some cases but will decrease other stats by a huge amount as well, they are an interesting twist so its worth a shot seeing what these do!

Here is the google docs document! like i mentioned it wont be the prettiest but it will let me focus more on the programming aspect and also my trip!

https://docs.google.com/document/d/1zBo97oDacIUhywKEx_RvVX3Hl293lAQ7H_2yuGpXW4g/edit?usp=sharing

Future Updates

Because of code language issues and assembly limitations this mod is basically finished. I might come back to this mod series since its very fun addition and there is much potential here, but with my limited programing knowledge i cant advance much.. sorry in advance ill keep on learning more about coding in the meantime!

Finished Updates

Making this compatible with 1.2.(Scrapped) - (Dev Notes)i believe that the modding community has been given enough time to update their mods to 1.3 so this will still be planned just in the lowest priority possible tho... if you want a 1.2 version let me know, i don't think it will be hard to move to that version anyways but i prefer to allocate my time in other places

making detailed list of new infusions.

making this compatible with vanilla (meaning that soon ill separate the infusions that need the DLC and the ones that don't need DLC so people can play using this mod with both Vanilla rimworld and DLC rimworld!

------------------------------------------------------------------------------------------------------

I will always appreciate strong feedback, and any opinion! it will all influence on the decisions i will make moving forward when making a mod for Rimworld! and if you feel that this deserves a thumbs up or a down give that feedback and also let me know in the comments why you like or dislike the mod!


Nexus Mod Link : https://www.nexusmods.com/rimworld/mods/383
Popular Discussions View All (2)
2
29 Jul, 2021 @ 3:22pm
Feedback and Bugs
Regularity
2
29 Jul, 2021 @ 5:50am
Ideas for new Infusions!
JEMLPro
114 Comments
cs751108 4 Jul @ 6:25am 
似乎因為Infusion 2壞了,目前Infusion 2 Expansion也無法提取
Tigerust 5 Apr @ 4:40pm 
No worry! and i wish you good luck to deverloped a epic mods as infused! that pretty make me REALLY liked to a LITTLE to magic ;D

But there roadmap about it? nice to know that you plan for future about it.
JEMLPro  [author] 5 Apr @ 4:53am 
ohh thank you for letting me know about that tiger... the main mod does not seem to be getting updates, I will try and keep a lookout cuz if the main mod is not getting updates it will be more difficult for me to keep updated over here as well
Tigerust 5 Apr @ 4:01am 
aahhh! nice to worth tried ask heh. its pretty really cool if it add tho. i did ask to main infused as there seem nothing answer about it.
JEMLPro  [author] 4 Apr @ 9:04am 
That might be more of a main mod infused suggestion, thats out of the scope for this mod
Tigerust 4 Apr @ 9:01am 
Curiously as there going Limited to infused into one item such wapens? since i do wanna some ridiclous strongest pistol to versus whole army to agains with all kind infuse into it.

Even there chance to Merged as possibly? like 2 weak into 1 stronger?
ミ>.<ミ?♪~ 29 Mar @ 9:45pm 
the comment from ASF author(maybe helpful):
Storage categories are a vanilla feature that isn't in any way modified through the framework or mods with buildings. Infusion 2 not supporting them should be reported there. It's almost definitely an issue with the mod generating its infusers incorrectly, at a loading stage that runs after storage settings resolve.
ミ>.<ミ?♪~ 29 Mar @ 9:39pm 
Thank you very much. I have also reported the issue to the author of ASF.
If possible, could the quantity and probability of empty infuser appearing in ancients be reduced?
JEMLPro  [author] 29 Mar @ 10:26am 
hello.... that name? xD thank you for letting me know about the incompatibilities, at the moment i have not gotten around to being able to learn to make my mods compatible with others, which is my far future plan, right now i just want to fix the issue where people cannot craft the empty infusers. once that is done ill go back to learning how to code and hopefully understand how things work to apply them back here! ill take note of the incompatibility tho!
ミ>.<ミ?♪~ 29 Mar @ 8:57am 
I have already identified the incompatible mods: Any mods using the Adaptive Storage Framework (ASF) cause issues.

ASF itself (just the framework, without additional storage mods) works fine with Infusion 2. However, when enabling storage mods like [SBZ] Neat Storage, Adaptive Primitive Storage, or others, the category only displays the empty infuser.