tModLoader

tModLoader

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Random Boss Spawns [Calamity Compatible]
   
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Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
File Size
Posted
Updated
90.122 KB
1 Aug, 2021 @ 3:48am
24 Jul, 2024 @ 9:42pm
10 Change Notes ( view )

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Random Boss Spawns [Calamity Compatible]

Description
Ever wanted to be constantly afraid during your playthroughs? Well fear not, as this mod makes every boss spawn naturally under certain conditions, just like how the Eye of Cthulhu or the Mechanical Bosses do in vanilla.

Works with vanilla, calamity, and thorium bosses!

If you encounter any issues with this mod, please tell me by joining my discord server at https://discord.gg/ZdNzyEg

~~ Conditions ~~
(If you don't want to be spoiled on when the bosses are going to spawn, don't read this portion)

(By default, bosses cannot spawn naturally once they have been defeated)

All conditions can be modified in the config of this mod if desired.

King Slime: if the player has more than 8 defense, 120 max hp, has a 33% chance to spawn at 4:30 am
Eye of Cthulhu: Vanilla
Eater of Worlds/Brain of Cthulhu: if the player has more than 12 defense, 240 max hp, has killed the Eye of Cthulhu: has a 33% chance to spawn every minute while in the Corruption/Crimson
Queen Bee: if the player has more than 15 defense, 280 max hp, has killed Eater of Worlds/Brain of Cthulhu: has a 33% chance to spawn every minute while in the Jungle
Skeletron: if the player has more than 15 defense, 300 max hp, has killed Eater of Worlds/Brain of Cthulhu: has a 33% chance to spawn at 7:30 pm
Deerclops: if the player has more than 15 defense, 330 max hp, has killed Skeletron: has a 33% chance to spawn every minute while in the Tundra
Wall of Flesh: if the player has more than 20 defense, 360 max hp, has killed Skeletron: has a 33% chance to spawn every minute while in Hell
Queen Slime: if the player has more than 25 defense, 360 max hp, has killed the Wall of Flesh: has a 33% chance to spawn every minute while in the Hallow
Mechanical Bosses: Vanilla
Duke Fishron: if the player has more than 30 defense, 405 max hp, has killed all Mechanical Bosses: has a 33% chance to spawn every minute while in the Ocean
Plantera: if the player has more than 30 defense, 405 max hp, has killed all Mechanical Bosses: has a 33% chance to spawn every minute while in the Jungle
Golem: if the player has more than 35 defense, 425 max hp, has killed Plantera: has a 33% chance to spawn every minute while in the Jungle
Empress of Light: if the player has more than 35 defense, 430 max hp, has killed Golem: has a 33% chance to spawn at 7:30 pm or 4:30 am while in the Hallow
Lunatic Cultist: if the player has more than 40 defense, 440 max hp, has killed Golem: has a 33% chance to spawn every minute
Moon Lord: if the player has more than 40 defense, 450 max hp, has killed Lunatic Cultist: has a 33% chance to spawn every minute as long as the Lunar Events are not going on

Calamity:
Desert Scourge: if the player has more than 10 defense, 200 max hp, has killed King Slime: has a 33% chance to spawn every minute while in the Desert
Crabulon: if the player has more than 10 defense, 210 max hp, has killed Eye of Cthulhu: has a 33% chance to spawn every minute while in the Mushroom Biome
Hive Mind/Perforators: if the player has more than 13 defense, 250 max hp, has killed Eater of Worlds/Brain of Cthulhu: has a 33% chance to spawn every minute while in the Corruption/Crimson
Slime God: if the player has more than 17 defense, 340 max hp, has killed Skeletron: has a 33% chance to spawn every minute
Cryogen: if the player has more than 25 defense, 380 max hp, has killed Wall of Flesh: has a 33% chance to spawn every minute while in the Tundra
Aquatic Scourge: if the player has more than 25 defense, 390 max hp, has killed a Mechanical Boss: has a 33% chance to spawn every minute while in the Sulfur Sea
Brimstone Elemental: if the player has more than 25 defense, 400 max hp, has killed a Mechanical Boss: has a 33% chance to spawn every minute while in the Brimstone Crags
Calamitas: if the player has more than 30 defense, 405 max hp, has killed all Mechanical Bosses: has a 33% chance to spawn at 7:30 pm
Leviathan and Anahita: if the player has more than 35 defense, 425 max hp, has killed Plantera: has a 33% chance to spawn every minute while in the Ocean
Astrum Aureus: if the player has more than 35 defense, 425 max hp, has killed Plantera: has a 33% chance to spawn every minute while in the Astral Infection
Plaguebringer Goliath: if the player has more than 35 defense, 430 max hp, has killed Golem: has a 33% chance to spawn every minute while in the Jungle
Ravager: if the player has more than 35 defense, 435 max hp, has killed Golem: has a 33% chance to spawn every minute
Astrum Deus: if the player has more than 40 defense, 445 max hp, has killed Lunatic Cultist: has a 33% chance to spawn every minute while in the Astral Infection
Profaned Guardians: if the player has more than 45 defense, 500 max hp, has killed Moon Lord: has a 33% chance to spawn every minute while in the Hallow or Hell
Dragonfolly: if the player has more than 45 defense, 500 max hp, has killed Moon Lord: has a 33% chance to spawn every minute while in the Jungle
Providence: if the player has more than 45 defense, 505 max hp, has killed Profaned Guardians: has a 33% chance to spawn every minute while in the Hallow or Hell
Sentinels of the Devourer: if the player has more than 65 defense, 530 max hp, has killed Providence: has a 33% chance to spawn every minute while in the Dungeon (Ceaseless Void), Sky (Storm Weaver), or Hell (Signus)
Polterghast: if the player has more than 65 defense, 555 max hp, has killed all Sentinels of the Devourer: has a 33% chance to spawn every minute while in the Dungeon
Old Duke: if the player has more than 75 defense, 560 max hp, has killed Polterghast: has a 33% chance to spawn every minute while in the Sulfur Sea
Devourer of Gods: if the player has more than 80 defense, 570 max hp, has killed Polterghast: has a 33% chance to spawn every minute
Yharon: if the player has more than 90 defense, 575 max hp, has killed Devourer of Gods: has a 33% chance to spawn every minute while in the Jungle
Exo Mechs: if the player has more than 100 defense, 600 max hp, has killed Yharon, SCal is not currently alive: has a 33% chance to spawn every minute
Supreme Calamitas: if the player has more than 100 defense, 600 max hp, has killed Yharon, Exo Mechs are not currently alive: has a 33% chance to spawn every minute

Thorium:
The Grand Thunder Bird: if the player has more than 8 defense, 120 max hp, it is day time: has a 33% chance to spawn every minute while in the Desert
Queen Jellyfish: if the player has more than 13 defense, 260 max hp, has killed Eater of Worlds/Brain of Cthulhu: has a 33% chance to spawn every minute while in the Ocean
Viscount: if the player has more than 15 defense, 280 max hp, has killed Queen Jellyfish: has a 33% chance to spawn every minute while in the Caverns
Granite Energy Storm: if the player has more than 17 defense, 340 max hp, has killed Skeletron: has a 33% chance to spawn every minute while in the Granite Caves
Buried Champion: if the player has more than 17 defense, 340 max hp, has killed Skeletron: has a 33% chance to spawn every minute while in the Marble Caves
Star Scouter: if the player has more than 18 defense, 350 max hp, has killed Granite Energy Storm or Buried Champion: has a 33% chance to spawn every minute while in the Sky
Borean Strider: already spawns naturally in the Thorium mod
Fallen Beholder: if the player has more than 23 defense, 380 max hp, has killed Borean Strider: has a 33% chance to spawn every minute while in the Underworld
Lich: if the player has more than 28 defense, 405 max hp, has killed the Mechanical Bosses: has a 33% chance to spawn at 7:30 pm
Forgotten One: if the player has more than 35 defense, 430 max hp, has killed Golem: has a 33% chance to spawn every minute while in the Aquatic Depths
The Primordials: if the player has more than 55 defense, 480 max hp, has killed Moon Lord: has a 33% chance to spawn at 7:30 pm
Originally posted by tModLoader:
Developed By efcawesome
50 Comments
bonbonreacts 8 Jun @ 4:21pm 
make the wall of flesh spawn not take 8 eons to get to you
MLGstrike 15 Apr @ 11:56am 
Make it wrath of the gods compatible :skull::skull::skull:
Kyo 13 Mar @ 8:10am 
Please make it so bosses are more rare or need more requirements! I always get a message when I step into a biome, it's instant. Also many bosses spawn at the same time! Great mod!
Snickerbobble 29 Jan @ 3:17pm 
@cybrking476 eye of cthulhu spawns naturally in vanilla already
cybrking476 22 Jan @ 12:57pm 
your missing a boss eye of cthulhu
Kim John Dude 28 Nov, 2024 @ 2:26pm 
this mod put me up against both calamitas and the thorium lich at once. 10/10 for aesthetics
Kim John Dude 20 Nov, 2024 @ 2:36pm 
This mod spawned the wall of flesh backwards. When I was on the right of hell, it spawned going right. Was sandwiched between an over-sized blood-clot and the fabric of reality. Very sad.
toasty 9 Jul, 2024 @ 6:48am 
yo it is compatible with calamity but not infernum can you fix it?
NEVFY ᴹᴳᴱ 7 Jun, 2024 @ 3:41am 
Hello, can you add an option to remove warnings about an upcoming boss? I don't play with the English language, it would just be aesthetically pleasing to me if everything was in the same language. It can also add some surprise (although this can be done anyway :resmile:).
Just a average wierdo 23 Apr, 2024 @ 5:40am 
Does this mod work with multiplayer? Bosses never seem to spawn when I play with friends