RimWorld

RimWorld

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[RH2] Uncle Boris' - Used Furniture
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
93.714 MB
1 Aug, 2021 @ 1:35pm
6 Apr, 2024 @ 3:42pm
14 Change Notes ( view )

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[RH2] Uncle Boris' - Used Furniture

In 1 collection by Chicken Plucker
Red Horse²
22 items
Description


"Welcome to the Used Furniture Emporium."



"If you're looking for Boris, he's in the back." - Ms. Park


Description:
The Used Furniture Emporium aims for 100% customer satisfaction. Customers are to expect top of the line, used furniture, restored and refurbished. To special customers who wish for fortifications suitable for a theatre of war, they will have to privately speak to Uncle Boris who may offer discounts on bulk orders.

Boris, he can get you anything you need.





About Uncle Boris:

In the back of the store is Uncle Boris, an Ex-KGB triple agent that privately assists customers such as yourself to get equipment you need to carry out clandestine operations. With him in the store are a few of his "staff members" who in actuality, are his true employers that aim to put local pirates and other undesirable factions out of commission by helping you reinforce your operation.

The Used Furniture Emporium has plenty you need in non-lethal aid to set up temporary or permanent headquarters, provide counter mobility obstacles for your troops and other forms of resources that will prevent your employees from being bored to death in your camp.


"Hello nephew! Currently there are no known incompatibilities with this mod!



Please feel free to report any problems to your uncle. Don't forget to call other nephews, they worry about you."

Note: This mod is the continuation of "Military Furniture" or "Red Horse Furniture" for 1.3 done in a new art style.




Please consider to:
[ko-fi.com]

So I can buy the Xbox 360 console from Uncle Boris!





Credits:
Taranchuk - C# coding
SirLalaPyon - Building art
DanDMan68 - Building art
JDS - Building art
Erok - Fence art
AOBA - Wall art
Jecrell - C# coding
Albion - C# coding
Nif - Fence wall .xml coding from Architecture Expanded
Jack Wall - Cold War: Bell's Theme soundtrack

Radio Music:
Bandit radio - MoozE Alexey Omelchuk
Still Alive - Valve
Country rock - Valve
Latin - Valve
Flamenco - Valve
"Nostalgic" - Miguel Berkemeier

Top Ko-fi top hot dog supporter:
Sheriff
Popular Discussions View All (6)
1
25 Jun @ 2:18am
Suggestion
Johnny
2
27 Jul, 2024 @ 11:32am
Various furniture have no thing class. Misconfiguration error.
jtseyman
2
4 Oct, 2024 @ 7:17pm
embrasure bug
CHED
237 Comments
gunns22 3 hours ago 
@Chicken Plucker
@SirLalaPyon

1.6?
xkp92110(orick) 30 Jun @ 4:20am 
i wish 1.6 :P
i get weird bug long time ago.

if i get mechanoid cluster quest by mission board.
Quest never finished even i defeat all mechanoids & buildings.
everytime i have to end quest by devmode.

it only happens when i get mechanoid cluster quest by board.

mechanoid cluster quest by demode is works.
Infestation quest by board is works.

idk,perhaps mechanoid cluster conflict with something.

sorry,my english is poor.
BYhuizhu 4 Jun @ 6:17am 
It's not the target of the original opening entertainment column.,Basketball hoops.,Football goals will disappear.,Other items are normal.,I don't know what the reason is.(My English is not good, this is machine translation)
汝家池塘多胶鱼 27 May @ 6:17pm 
Got a issue with the mission board when i try to start a request about bug infestation。It started without any detail and just sits there.I can"t finish it no matter how
WINDYCASTER 9 Apr @ 10:28am 
Got a red error upon right-clicking on the mission board with any pawn.
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
Johnny 16 Feb @ 11:46am 
For some reason enemies seem to avoid attacking chain-link fences directly.
GalacticSeal 9 Feb @ 12:42am 
@MooseOnTheLoose I think the issue might involve Combat Extended itself, as I've used the bunker embrasures with all different mods and never had any problems.
Lorrdy 1 Feb @ 4:40am 
I have the samme issue. The HESCO is working fine tho
pyrobladeich 21 Jan @ 10:58am 
@MooseOnTheLoose Same issue here as well
MooseOnTheLoose 12 Jan @ 12:46pm 
Having an issue where manned turrets and sentry turrets won't fire through the bunker embrasure walls FYI.
Using CE.