RimWorld

RimWorld

98 ratings
Hyperweave Plantation
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.0, 1.1, 1.2, 1.3
File Size
Posted
Updated
6.216 MB
2 Aug, 2021 @ 8:15am
9 Aug, 2021 @ 8:29am
2 Change Notes ( view )

Subscribe to download
Hyperweave Plantation

Description
# Hyperweave Plantation mod

This mod has been borrowed from [**Foxy Dog**](https://steamhost.cn/steamcommunity_com/profiles/76561198056914692) after he declined to support it.
Original mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1922513504

I am planning to support this mod from now own.
If you'd like to add a translation or a new feature, please, submit a PR

## Original description
(copied from the steam mod page, only minor tweaks applied)

Due to hyperweave being almost impossible to obtain in vanilla game, I have created a mod for this particular problem.
Now your colonists will be able to wear top condition leather against raiders! Flower is also beautiful to look at.

You can grow these bad boys in the mid-late game after unlocking "MEDICINE PRODUCTION" as prerequisite.

+ Sensitive to ground fertility :
- 25 grow days (equivalent to 47 real grow days due to resting period) to flourish on regular soil but only takes approx 12 real grow days with hydroponics

+ Each flower yields 7 hyperweave cloth

+ Colonists require 12 planting skill to grow

Safe to add and remove from existing savefile.
Dependencies: None

The mod works with tilted soil and is COMPATIBLE with 130 mods I have so far.

Languages:
* English
* Russian

Special thanks to kurin and gloomy furniture mods

Changelog:
Patch 1:
* Due to some request asking to bump up the difficulty level of growing these plants,
I have reduced the fertility sensitivity so the plant takes 5 -> 12 days to grow with hydroponics.
* Increased min. colonists' planting skill from 8 -> 12 for balancing( Devilstrand mushroom needs 10 min.)

Patch 2:
* Fixed the flower's sunlight problem (now require sunlamp to grow indoors instead of regular light)

Patch 3:
* Updated to version 1.2

Patch 4:
* Updated to version 1.3
* Added Russian translation

Patch 5:
* Fixed problem with languages not in Languages folder
Popular Discussions View All (1)
0
25 Nov, 2024 @ 4:59am
:0
Microsoft Access
47 Comments
|_| Clyax 27 Feb @ 3:57am 
Thank you for updating the mod while you could.
Pestdoktor 21 Apr, 2024 @ 12:28pm 
Does this work for 1.5? I used it alot in 1.4
TheTesters 21 Jul, 2023 @ 7:35pm 
works for 1.4, but you won't be able to modify the yield, grow rate, etc. from the mod menu.
kishlaysingh0414 1 Jul, 2023 @ 10:43am 
does this work for 1.4?
RebelKillSwitch 29 Jun, 2023 @ 2:36pm 
update!
Colino 26 Apr, 2023 @ 11:41am 
Please, update this great mod :)
bearhiderug 12 Jan, 2023 @ 6:00pm 
Its the only real way to "balance" even remotly such an array of mods this game has
Seanbeag 11 Jan, 2023 @ 1:36pm 
Rimmsqol is a great mod for editing mods. Can change research requirements too so you could place this one further down the tree.
Xeonzs 13 Dec, 2022 @ 8:07am 
I feel ya, it also eliminates the need to ask every modder for a mod settings option lol.
bearhiderug 11 Dec, 2022 @ 5:25pm 
yeah check it out. i realy strive to balance things as best as i can and it helps to be able to change about anything