Space Engineers

Space Engineers

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[OUTDATED] Safe Zone Value Limit unFix
   
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Type: Mod
Mod category: Script
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51.625 KB
3 aug 2021 om 8:45
1 wijzigingsnotitie (weergeven)

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[OUTDATED] Safe Zone Value Limit unFix

Omschrijving
"Predictable"

Keen fixed the safe zone value limit
I unFixed it
Keen fixed it again
7 opmerkingen
Totoyo25 22 sep 2022 om 18:41 
So does this remove the hard-coded 500m range limit for safe zones that broke the Admin Safe Zones mod? Or does it do something else?
TrueWhiteKnight 4 aug 2021 om 13:12 
Understood. This is a pretty sick concept for a weapon
HasturKerman#4005  [auteur] 4 aug 2021 om 12:49 
@TrueWhiteKnight
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2224635267
and keen didn't actually "reduce" it, there was a bug in the safe zone's value limit
TrueWhiteKnight 4 aug 2021 om 12:39 
I'm not sure I understand, did keen reduce the limit and you increased it? Also what are these repulsors? How does the SafeZone tie in?
HasturKerman#4005  [auteur] 4 aug 2021 om 12:27 
actually this mod COMPLETELY FIXED the safe zone value limit bug
and it can ALSO let my repulsor beams(super long, but only about 5m wide, safe zones) work properly
HasturKerman#4005  [auteur] 4 aug 2021 om 12:21 
@TrueWhiteKnight
This bug can let players create super large safe zones
and keen(and I, because my server was filled with super large safe zones) don't want to see these things again
TrueWhiteKnight 3 aug 2021 om 23:01 
come again? Keen FIXED something useful? also what does this do and why?