Cortex Command

Cortex Command

44 ratings
Simple Scenes
   
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Tags: Scenes
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4 May, 2014 @ 4:37pm
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Simple Scenes

Description
A collection of nine different simple scenes that are built mainly for PvP and PvE skirmishes and wave defense.I made these scenes quite some time ago, and I figured I'd publish it so people can have some variety in their maps.

Maps include:
Strata - The first map I ever made and published. It's nothing special, just rolling hills and grass that serve as a good substitute if you grow bored of vanilla Grasslands.

Desolation - Another simplistic scene. This one is orientated towards underground bases, with plenty of space to expand and create elaborate bases. It's on a desert world, so it's got a layer of sand on the top.

Uprising - Designed mainly for PvP conflict in a "King of the Hill" sort of scenario, since I'm too lazy to figure out workable landing zones for the AI.

Craetern - I call this one Craetern, for no reason other than it's what was in my head at the moment. It's a large, smooth hilled map with a massive underground cavern with two tunnels leading into it. However, neither tunnel touches the surface, with one further away from the surface than the other. Perfect for all of your evil cave base needs.

Sycopia - Map with a large sinkhole-esque structure in the middle.

Enios - Valley like map, with a pit of sand at the bottom. Non-looping, and the left side is considerably higher than the right side. Perfect for when you want a nice two player match.

Hivemind - A large hollow hill sits central to the map. Pretend it's the remains of a crab colony.

Specus - Over <pick the years> years ago, a great and powerful race of beings known as the <pick the race name> created a large underground base for the purpose of <pick a purpose>. Sadly, they were all killed by <pick a cause of death> and the remains of their <previously picked purpose> base fell into disrepair for <pick another arbitrary amount of time>. However, now two warring factions have stumbled upon <pick a planet name> and decided it was a strategic place because of the <pick a valuable resource>. These two factions, known as the <pick the first faction> and the <pick a second faction>, have been fighting over the central base for some time now.

Barathrum - A larger and more awesome cliffside battle map. Plenty of room to expand downward. Meant to be played Player vs. Player, but I guess you can mess around all by your lonesome too. Non-wrapping, because obviously if it wrapped, it'd defeat the purpose. Have fun.

As always, criticism is welcome! Enjoy the maps.
15 Comments
acowwithantlersatopapowerline 8 Dec, 2018 @ 1:50pm 
:skullcc:
JavelynnXIII 31 Jul, 2018 @ 12:21pm 
ok cool, i'll look into it
LegendaryPancake  [author] 30 Jul, 2018 @ 2:44pm 
@SuperSJB13

Unfortunately I don't really keep this updated anymore, but if you want to tinker around in the .ini file to change where the maps are located, feel free too. It should look something like

"
LocationOnPlanet = Vector
X = -10
Y = -75
"
in the .ini file for each scene.
JavelynnXIII 16 Jul, 2018 @ 10:36am 
id love to keep using this map pack but it gets covered over by the mod "Map Pack 3 by Gotcha", is there a way you could move the somewhere else?
Eshminima 19 Jun, 2018 @ 5:04am 
Does it work in campaign
func_kenobi 18 Apr, 2018 @ 7:59am 
How to create maps for this game?:clonecc:
'Jin 外国人 21 Mar, 2018 @ 9:54am 
Why is these good maps not getting rated? :/
robomaniac 12 Jan, 2015 @ 12:53pm 
Very nice maps!! I like :3
LegendaryPancake  [author] 1 Sep, 2014 @ 1:57pm 
@burningsky25 Absolutely, feel free to use them all you want.
burningsky25 20 Aug, 2014 @ 3:56pm 
Nice maps! Played a bit on these a while back pre-workshop. I've made some additional Bunker Breach maps, any possibility I'd be able to use some of these? Full credits would be given of course. You can find my existing maps under Bunker Breach +, almost used all the vanilla scenes so love to use some more custom ones :)