Door Kickers 2

Door Kickers 2

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Official Escape (Chems)
   
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Content Type: Missions
File Size
Posted
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1.113 MB
5 Aug, 2021 @ 11:09pm
6 Aug, 2021 @ 4:51pm
4 Change Notes ( view )

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Official Escape (Chems)

Description
Size of Operation: Medium
Mission: Escort the VIP to safety
Unit: 5 Operatives.
Enemy Resistance: Heavy



Briefing: Intel is telling us that the CEO of the humanitarian organization is being targeted for assassination. We reached the building in time and secured the VIP but we failed to anticipate how far ahead the insurgents were in enacting their plan. They weren't just planning, they were staking the place out. As soon as we reached the target, all hell broke loose.

Our unit has managed to barricade the CEO's private office, most civilians have been allowed to evacuate albeit unlikely due to any benevolence from the insurgents. Most likely they want to avoid any confusion in the upcoming firefight seeing as they have every angle covered. The truck we came in is still functional and sitting outside, if we can just get to it, we might have a chance to get out of here. We left a small security detail with the vehicle but their status is unknown.

Situation:

We're surrounded, the main force is coming for us through the office, barricading the exits along the way with the vanguard posting outside coming up the building as reinforcements. All elevators are destroyed so we'll have to take the stairs, tucked in the very center of the building. Several detachments have set up fortified positions in the buildings overlooking the office and have complete view into it. Move slowly, use every tool to your advantage and think outside the box. Use the deadspots in the office to your advantages, and do not forget, the CEO must make it out alive!
4 Comments
thundertomb 6 Aug, 2021 @ 8:09pm 
All good, thanks
Chr00mz  [author] 6 Aug, 2021 @ 4:47pm 
Some movement blockers were left between version when I was testing for why insurgents were crossing roofs. Sorry for the inconvenience!
Chr00mz  [author] 6 Aug, 2021 @ 5:32am 
@thunderbomb Thanks for letting me know. I bug-tested this all to hell and thought it was fixed. I'll take another look.
thundertomb 6 Aug, 2021 @ 12:49am 
Enemies can somehow walk in between buildings for me. Good map otherwise