Door Kickers 2

Door Kickers 2

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Troubles in Africa: " Police Station"
   
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Content Type: Missions
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1.112 MB
7 Aug, 2021 @ 6:14am
14 Aug, 2021 @ 10:12am
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Troubles in Africa: " Police Station"

In 1 collection by Imaginario
Troubles in Africa Collection
12 items
Description
"Police Station"
Mission: Clear Hostiles
Operators: 4

Backstory: Several regions in the Central African Republic [CAR] are under the control of militias, terrorists or criminals and which has left the goverment in a difficult position. Task Force Ingwe is requested to help clear out the regions and help create trust from the local population for the goverment.
Briefing: A police station in one of the militia controlled regions of the country has been taken over by militias and is used to store weapons and hold hostages. Clear out the police station for the CAR goverment forces and help the hostages.

{Troubles in Africa}
Criminal and terrorist activity has been increasing over the years in africa across the whole continent which has led to the destibilization of countries and have created troubles in africa. A Task force made up of SF operators was created in order to help the nations of africa to regain stability. The task force was made up of several nations and named Task Force Ingwe.
Popular Discussions View All (1)
0
23 Aug, 2021 @ 9:01am
Mission Requests/Ideas
Imaginario
7 Comments
Bambi 23 Oct, 2021 @ 2:43pm 
hey good map, very fun. just wanted to say that having that one or two terrorist(s) outside the walls of the compound is very very very easy to miss. i saw a comment talking about how they "cant complete" and i would assume it would be for that reason as that's what happened to me lol.
keep it up though as i said good map
Imaginario  [author] 14 Aug, 2021 @ 9:56am 
Good to hear that you enjoyed the mission and thank you for the feedback I appreciate it since it helps me improve future maps. As for making them more static I would agree on that though I haven´t figured out how to make them for static quite yet. :)
Zup 13 Aug, 2021 @ 2:10pm 
Not sure how mission creation works but I believe this mission would benefit from more enemies who are static to one position, locked in place almost, until directly engaged. I eliminated the two enemies patrolling the exterior of the compound, and was then able to eliminate more than half the enemies on the map without issuing another command. 70% of the remaining enemies came running toward the gunfire, directly through the locked gate on the exterior of the compound, and were mowed down without injury. This is not a bad mission but I would like to have needed to use more tactics to clear the compound. Please take this constructively, as I did have fun and enjoy the mission regardless.

Keep up the good work.
Imaginario  [author] 8 Aug, 2021 @ 2:26pm 
Hey the main objective is to eliminate all hostiles so rescuing the hostages wont complete the mission only eliminating all the hostiles will. With that said there are two enemies (spoilers) outside the compound itself. Outside the exterior wall you might have missed those two. I have updated the hostages so he doesn´t get stuck now so it is possible to save him now and made the enemies outside the compound more aggressive. Hope it helps! :)
Supply Runner 8 Aug, 2021 @ 12:22pm 
Hey for some reason, the hostage gets caught in the desk and i can't complete. Maybe there's a terrorist I missed or something. Good misison though
Imaginario  [author] 7 Aug, 2021 @ 5:33pm 
Thank you hope you enjoyed! :)
Chr00mz 7 Aug, 2021 @ 4:54pm 
Nice mission, good set up and stand offs, and all the entrances and exits for both enemy and player kept me on my toes.

Good job!