Space Engineers

Space Engineers

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[CWP]Matador - Rocket Jet (Ion)
   
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Type: Blueprint
File Size
Posted
9.252 MB
8 Aug, 2021 @ 1:01pm
1 Change Note ( view )
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[CWP]Matador - Rocket Jet (Ion)

In 2 collections by Daxter
Cyber Wolf's Workshop
69 items
P.O.L.A.R. Original Cyber Wolf's Style
17 items
Description


C. W. P.-Matador is a light, maneuverable fighter equipped with nine gatlings, two rocket launchers, six torpedoes homing on the turret, two detachable baits, and two detachable modules with baits at the end of the wings.
Devil's Kiss Edition:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2569808931



9 gatlings
4 large batteries
1 gatling turret
6 homing torpedoes
2 rocket launchers
8 gyroscopes
1 large hydrogen tank
2 O2H2 generators
1 medium container
2 parachutes
4 small reactors
___________
PCU: 8 787
Grid mass: 60,797
Blocks: 689
1. - script for custom display of the horizon
2. - script for the turret radar
3. - script for displaying information on the LCD panel
4. - script for homing torpedoes





The script captures the target for torpedoes using a turret. After the launch, the torpedoes will fly to the target that the turret captured. If the turret has switched to another target, then those torpedoes that are in flight will change the flight course. the torpedoes are launched using the [5] button. TORPEDOES CAN BE CHANGED FROM IONIC TO HYDROGEN . there are two projectors on the fighter: one outputs ionic - the other hydrogen. You just need to turn on the desired projector. !!!DO NOT TURN ON TWO PROJECTORS AT ONCE!!!.





Page 1
1. - gatling
2. - rocket launcher
3. - the descent back rotary lures
4. - to control the main remote control
5. - missile launch
6. - projector for hydrogen torpedoes
7. - ion torpedo projector
8. - control the parking remote control
9. - switch the connector connection
Page 2
1. - parachute open/close
2. - parachute open/close
3. - batteries turn on/off
4. - Automatic charging turn on/off
5. - battery charging turn on/off
6. - hydrogen Thrusters turn on/off
7. - ion Thrusters on / off
8. - external light on / off
9. - reactors on / off
page 3
1. - O2H2 generator on / off
2. - autofill the O2H2 generator on/off
3. - fill the cylinders of the O2H2 generator
4. - rotor inertia tensor on/off (the included inertia tensor increases the smoothness of turns and rolls of the fighter, thereby using different groups of accelerators for longer. This increases maneuverability.)
5. - rotor inertia tensor on/off (the included inertia tensor increases the smoothness of turns and rolls of the fighter, thereby using different groups of accelerators for longer. This increases maneuverability.)



https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2503352641

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Links to the scripts used:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1707280190
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1721247350
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=822950976