Left 4 Dead 2

Left 4 Dead 2

2,016 ratings
生还之锋-重制版(fos_remake) V6
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Game Content: Campaigns
Game Modes: Co-op, Versus, Realism
File Size
Posted
Updated
641.855 MB
9 Aug, 2021 @ 10:29am
18 Aug, 2021 @ 4:12am
8 Change Notes ( view )

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生还之锋-重制版(fos_remake) V6

Description
6.0调整了药的位置,使之不会刷在非主要道路中,修复了对抗下一部分不同模式的触发会冲突导致的bug。

全新的生还之锋地图,可以和旧版共存。更新点和特性详见介绍:
视频介绍:
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B站介绍视频[www.bilibili.com]
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总体调整:
1,所有关卡支持战役,药役,对抗模式
2,药役和对抗模式的坦克数量固定为1,救援为2
3,所有关卡的广告纹理进行了焕然一新的重置
4,增加了大量的彩蛋和隐藏内容
5,修改了关卡代码和mission内容,可以和旧版共存
6,调整了HDR编译和VIS优化,提高了光影渲染度,降低了闪退几率

战役调整:
m2:大楼处开放右侧,可对路径进行3选1推进。
不再需要使用榴弹炮轰炸关底铁门,修改为,需要对煤气罐互动,安置并破坏。
m3:开局的绕路部分进行了修改;
升降平台改换固实体,大幅提高了流畅度,经测试不会再有“模型挤压”导致的“猝死”,
这里感谢《阴霾》的作者@ty提供技术帮助;
m4:货车机关之后的下坡路,设计了在对抗下不易回退的路障;
大型仓库进行了重置,需要开启机关并面对1只tank;
m5:地图流程整体重置,不再是冲刺救援而是防守;
救援点有大量防守点和物资可供使用。

药役/对抗特殊调整:
m2:加油站机关直接开启即可;
电梯前右侧有特感进攻通道。
m3:升降平台需要所有人集合开启传送,跳过升降平台直达底部;
水路部分不需要下水,开放了近路。
m4:油桶调整为1桶;

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地图代码:
map codes:

fosre01_maomaohill
fosre02_fftown
fosre03_factory
fosre04_moors
fosre05_92farm
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The new <fos> that can coexist with the old one. Update points and features see the introduction:
Video introduction:
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VIDEO[www.bilibili.com]
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Text introduction:
The overall adjustment:
1. All levels support campaign, versus, and pills-campaign(pcp) modes.
2, the number of tanks in medicine service and Counter mode was fixed to 1, finale to 2
3. AD textures for all levels have been reconfigured
4. Added a lot of Easter eggs and hidden content
5. Modified the level code and mission content to coexist with the old version
6. Adjusted HDR compilation and VIS optimization to improve light and shadow rendering and reduce flicker probability

Campaign adjustments:
M2: The right side of the building is open, and the path can be selected one by three.
No longer need to use howitzers to bomb closed iron doors. Changed to require interaction, placement and destruction of gas tanks.
M3: The detour part of the opening has been modified;
The lifting platform is changed to a solid entity, which greatly improves the fluency. After testing, there will be no "sudden death" caused by "model extrusion".
Thanks to the author of <Hazing> @ty for technical assistance;
M4: the downhill behind the truck, designed to be difficult to retreat in the face of confrontation;
The large warehouse has been reset. It needs to open the mechanism and face 1 tank.
M5: Map flow has been reconfigured to defend instead of sprint to save;
Rescue point has plenty of defensive points and supplies available.

Special adjustments for PCP/VERSUS:
M2: the gas station can be opened directly;
There's a special attack passage on the right in front of the elevator.
M3: lifting platform requires all people to assemble to open the TP, jump over the lifting platform to reach the bottom;
Waterway part does not need to launch, open the shortcut.
M4: Adjust the gascan to 1.
183 Comments
章鱼bro 12 Jul @ 7:15am 
还有评论区的杂种说话注意点,老子想说什么你管些哪几把,注意分寸,别逼老子翻脸
章鱼bro 12 Jul @ 7:14am 
几把图,第二关单人刷四个人量的尸潮,不会做别做,你妈逼的:steamthumbsdown::steamthumbsdown::steamthumbsdown:
GettingAWife69 11 Jul @ 11:05pm 
Nice smoker spawns.
举报我的人是Sabine 7 Jul @ 3:59am 
呸,有些国人的素质也就是没妈生没妈教的。玩着别人的劳动成果去回过头来骂别人垃圾,自己去撒泡尿看看自己是什么逼样吧!别说这里有不提意见上来就非人鬼叫的杂种,江门的评论区更是杂种嘴碎聚集的重灾区
Hope beacon 8 Jun @ 5:23am 
@外科の聖手同仁堂华桐 哪来的东西张口就咬人,为了彰显自己21染色体的多人一条,上来就在评论区拉了坨大的。创意是看不见的,牙是不刷的,脸是不要的,反馈是无效的,逼是要装的。
我建议这位熵噬体先生还是哪边凉快哪边呆去,不会反馈的话,就别出来丢人现眼了。:steambored:
垃圾地图
DrippyCheeseBruh 1 Jun @ 4:19pm 
i had a great run with this map ... 10/10 great map
Viewbob 26 May @ 10:50am 
same goes for all your maps..
Viewbob 25 May @ 8:04am 
crashes too much, needs better optimization
ChapCanai 4 Feb @ 9:13pm 
Very nice