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I think you're right for the partial decay of the mystics buff. The fact that they must constantly infuse / withdraw makes the buff more viable. Still, i'm just gonna reduce the multiplier in order to avoid +6hp on the 1st chapter for my legacy heroes :p
It's anyway a great addition to the game, and a fine work alltogether.
However, all of that was obviously built upon my own playstyle, and is definitely a bit outdated/old. If you want, you can either edit it using the in-game editor (refer to the Wildermyth Wiki on how to enable it/get there) or go into your Steam directory to edit the .json files directly. This mod is stored under .../Steam/steamapps/workshop/content/763890/2570772378. The files you'll be most interested in are under assets/data/effects, which should contain all of the math, but you might need to edit the files under assets/texts and assets/data/aspects depending on what all you decide to change.
Brace is temporary, and costs an action, while shields provide their protection all the time, and have an actual damage negation aspect to them. They also take up a hand slot, meaning the hero has to use lower-damage weapons if they want to hold a shield. Warriors without Blue-skin also don't gain a ton of potency, so while Brace does end up being pretty powerful, I find it generally falls to the wayside once Battledance or movement abilities get picked up by the warrior.
But (yes, there's a but) if On Alert is well balanced, i think :
_ the Brace ability, well i'm still wondering about that. It gives the same bonus as holding a shield and even more with potency scale. I'm afraid it makes the shield a bit useless for the warrior class, but maybe i lack insight about this.
_ the meditation skill is veeeery powerful. Too much, to be honest. It's a very good idea providing temp HP but it should be a lot less (1 base + 1/2 for 1 potency). Especially considering it might not wears off completely the next turn, leaving partly temp HP for the next.
Considering it been a while since the last update of this mod, would it be difficult to change the values myself ? Anybody knows in which file i could tinkle that ?
cheers dear Wilderpals.