Barotrauma

Barotrauma

113 ratings
[AP] Bomut
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10 Aug, 2021 @ 3:55am
20 Jan @ 2:44pm
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[AP] Bomut

In 1 collection by rundoomer
PO Apollo projects
32 items
Description
Pirate strike ship of unknown model. Weapon units of "CL-R" model with combined power supply system. Coilguns have a classic loading system, while lasers use excess reactor energy.Additional welded armor reduces speed drasticly, but provides high protection of the crew.


Role: Attack (tier 2)
Dimensions: 30x9
Price: 16750
Recommended Crew: 4 - 7
Cargo space: 12
Recommended Crew Experience: Experienced

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Пиратское ударное судно неизвестной модели. Орудийные комплексы "CL-R" с комбинированной системой питания. Магнитные орудия имеют классическую систему заряжания, в то время как лазеры используют излишки энергии реактора. Дополнительная приваренная броня значительно снижает подвижность судна, но предоставляет крайне высокую защиту экипажа.


Класс: Боевая (уровень 2)
Габариты: 30x9
Цена: 16750
Рекомендуемый размер команды: 4 - 7
Грузоподъемность: 12
Рекомендуемый опыт команды: Опытные
29 Comments
PHOENIX 5 May, 2024 @ 3:01am 
Боты застревают в нижнем стыковочном шлюзе.
подпивашка 8 Jul, 2023 @ 3:19pm 
i mean i get it that laser run of excess power but still... please add an ammo limit for laser in order to be campaign relevant.
Henry 13 Jun, 2023 @ 12:50pm 
Very nice ship design, both aesthetic and efficiency. I understand if this ship was not originally meant for campaign, but I wish it was possible to have a version of it more suitable for campaign. The issues I think it haves that makes it unsuitable for a vanilla campaign are the following:

- Very unforgiving horizontal speed for a small tier 2 submarine. Even if this was the purpose because of it's tough armor, it's incredibly slow.

- Comes equipped with all four hard points instead of having to fill one or two out manually through ship upgrades.

- Practically infinite ammunition for the laser guns as long as there is energy in the ship. Whether there is now ammo or not becomes almost irrelevant as now having no ammo boxes doesn't mean that you're helpless in an encounter.
Babushka Bob 27 Aug, 2022 @ 4:27am 
Awesome sub. Love the look. Would you possibly be able to change the command room to be slightly taller for the captain to stand up fully in. Not a big deal but would be awesome if you can fix it. Thanks :)
Wes 24 Aug, 2022 @ 12:43pm 
Корабль просто восхитительный но вот система вооружения просто чертов мусор. Смесь имбовых и дорогих лазеров с магнит пушками это худшее что я когда либо видел и очень надеюсь найдется кто нибудь кто исправит это на обычные держатели
ifeelgreen 2 Aug, 2022 @ 6:13am 
This is absolutley outstanding how you managed to make this world feel alive. By your work you showed multiculturality of Europa. Making submarine with Italian ex-crew really made it alive. Submarines like Belfast, Sever and Salut11 have great details and you can really imagine how they were created in Russian dockyards. The fact that Centurio was actually Tallin of some Russian pirates, just great. You are not only expanding this univerce, you are creating it.
Dat_One_Guy 12 Jun, 2022 @ 1:12am 
Appreciate the update!
rundoomer  [author] 10 Jun, 2022 @ 2:29pm 
Should be fixed now, starting to update spawnpoints
Dat_One_Guy 10 Jun, 2022 @ 12:19pm 
Why the steel safe in the cockpit and gunnery compartment restricted to captain though?
rundoomer  [author] 24 Jan, 2022 @ 6:42am 
нигде (бесконечный), только кондей над реактором