XCOM 2
48 ratings
[WOTC] [WSR] Faster Firing Animation for the Beam Vektor Rifle
   
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11 Aug, 2021 @ 6:13am
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[WOTC] [WSR] Faster Firing Animation for the Beam Vektor Rifle

In 1 collection by Veehementia
[WOTC] Veehementia's Mods and Ports
55 items
Description
DESCRIPTION

Quick mod I did that adapts the SFX of the Beam Vektor Rifle to use with the Conventional Vektor Rifle's firing animation. Because using the Beam Sniper Rifle animation on the Beam Vektor Rifle is stupid.

You can see the result in the video above.

Uses WSR. Safe to remove/add/whatever whenever.

Have fun!
7 Comments
Lars of the Mohicans 20 May, 2023 @ 2:39pm 
Very glad for this mod. Thanks for posting it! Wish there was also one for the plasma bullpup and autopistol; I can't stand those silly delays.
Veehementia  [author] 6 Sep, 2021 @ 5:53am 
@SolariRoad Already did it for Laser, you can find it in my workshop page. Coil uses Mag animations, which are fast enough imo, but if you want to apply the Conv animations simply use WSR to swap the soldier's animation to the conventional vektor's.
SolariDraco 5 Sep, 2021 @ 10:15pm 
Having just hit the Shadow Lance, I really like how it feels. Looks way more natural, with how quick it goes.
I don't know if you do requests, but do you think you can do this for the Coil and Laser variants of the Vektor Rifle as well? Since they also both use the slow Sniper Rifle animation.
Veehementia  [author] 16 Aug, 2021 @ 3:22pm 
@Medicman It's the [WOTC] Unit Flag Extended mod from RustyDios.
Medicman 16 Aug, 2021 @ 2:46pm 
Nice, I saw in the video the secto had green health bar, That a mod? I don't think I have seen a green health bar in Xcom., but I could be wrong...
Veehementia  [author] 14 Aug, 2021 @ 5:09pm 
@Deadput Thank you for the kind words!
Deadput 14 Aug, 2021 @ 4:40pm 
A nice simple qol mod, thank you!