Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

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Increased Tile Resources (x5)
   
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2021年8月11日 9時26分
2021年11月22日 8時13分
2 項目の変更履歴 ( 表示 )

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Increased Tile Resources (x5)

解説
Mod Features:
Quintuples the resource bonuses for all tiles in the game. Only increases the positive tile yields. The negative tile yields remain unchanged.

This mod does NOT affect the number of buliding slots available at each tile.

Known Issues:
⬥ None

Compatability:
Conflicts:
⬥ None
Features:
✅ Works (and even stacks) with other versions of this mod (see "Additional Mods" section). Using this mod with all the other additional versions gives you a x14 increase. ✅ The features of this mod will work with any mod that modifies/replaces existing tile feature modifier stats. ✅ The features of this mod will work with any mod that adds in new factions/races.
Load Order:
In the in-game mod list menu, this mod should be: ⬥ Anywhere

Mod Location:
All Gladius mods you subscribe to from Steam are located in:
C:\Program Files (x86)\Steam\steamapps\workshop\content\489630

This mod's SteamID: 2572231726

Issues, Problems, & Feedback:
Please let me know as soon as possible if you have ANY issues or problems with this mod (or any of my other mods). If the problem is on my end, I will do my best to fix it. I have tried to thoroughly test these mods before publishing them, but some bugs will inevitably slip through. Thanks in advance, and enjoy!




Additional Mods:
Increased Tile Resources

Other Mods:
Below is a link to an organized list of some other mods you may want to try out. Have fun!

Sᴋɪʀᴀᴛᴀ's​​​​​
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7 件のコメント
Skirata  [作成者] 2023年2月26日 15時52分 
@Cursed Hawkins Yessir they can be stacked for sure. Should help if you feel it's not strong enough. My main goal with these mods was to provide people with more options than the vanilla game, so I hope these mods will help ya.

As far as any bugs go, please let me know if you encounter any further issues with this mod and I'll do my best to help out. :steamthumbsup:
Cursed Hawkins 2023年2月26日 14時11分 
@Skirata
They can be stacked? I didn't know that because mods tend to only affect one single line of code so multiple mods affecting the same line of code would cause issues.
Skirata  [作成者] 2023年2月26日 12時35分 
@Cursed Hawkins When the DLC first came out, there definitely were some issues, for sure. We scrambled to get all our mods up to date with all the new changes the DLC added. It took a few days, but I think most of the mods are up to date now.

Like I said, I just tested this mod and didn't have any issues with it. If you wouldn't mind, try booting up the game with this enabled and see if you have any issues. If you do, please send me some of info about the error, so I can get to work on fixing it.

As for the mods not feeling as strong anymore: don't forget they stack! You can use all of these increased tile resources (and the increased city resources) mods at the same time if you feel they are too weak. The new DLC also added in some new options for starting resources and resource costs of units and buildings, so I would recommend trying some of those too.
Cursed Hawkins 2023年2月26日 12時26分 
@Skirata
Maybe I'm just not noticing then but after the DLC first launched I had to uninstall several mods because the outdated ones were straight up crashing the game, like not even opening the launcher crashing, after some time again unless I'm just not noticing it this mod didn't seem to work anymore and the city resources version feels the same way, they just don't seem to be as strong anymore.
Skirata  [作成者] 2023年2月26日 12時00分 
@Cursed Hawkins Just booted up a game with this mod enabled and had no issues. All the tiles had the correct increases (as far as I could see). May I ask what issue you were having with the mod?
Skirata  [作成者] 2023年2月26日 11時53分 
@Cursed Hawkins Didn't realise they were busted. I'll look into it right now. Thanks for letting me know.
Cursed Hawkins 2023年2月26日 7時17分 
So these tile mods are going to need updated, the Sister's DLC broke them.