Garry's Mod

Garry's Mod

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[VJ] Cry of Fear Resurgence
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Realism
Content Descriptors: General Mature Content, Frequent Violence or Gore
File Size
Posted
Updated
617.882 MB
13 Aug, 2021 @ 9:09am
7 Jul @ 8:22am
152 Change Notes ( view )

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[VJ] Cry of Fear Resurgence

In 2 collections by Darkborn
Cry of Fear Ultimate Collection
34 items
Spooky Halloween Collection
75 items
Description




Welcome to my Cry of Fear Resurgence!

Overhaul recreation & expansion of NPCs/Entities from Cry of Fear & Afraid of Monsters for Garry's Mod. The goal is to recreate every single NPC and make them as accurate and faithful as possible from the games. CoFR will also be including beta, unused/cut, custom & additional content wherever possible.

GitHub[github.com]
Custom Expansion GitHub[github.com]
Custom Expansion Workshop
Roadmap[trello.com]

VJ Base is required in order to work!
Found a bug or issue? Report it in the Bugs/Errors Discussion.
If you're having trouble with certain bosses then I recommend reading this Guide.

Want to check out the games to show love and support to the developers and the work they've done? You can check out CoF here and AoM:DC here.
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Cry of Fear:
  • Baby
  • Blacker
  • Book Simon
  • Book Simon (Beta)
  • Book Simon (Manhunt)
  • Carcass
  • Children
  • Citalopram
  • Corpse
  • Corpse (Hanging)
  • Craig
  • Crawler
  • Crazyrunner
  • Croucher
  • Cutter
  • Dead Victim
  • Dead Victim 2
  • Doctor Purnell
  • Doctor Purnell (Friendly)
  • Dreamer
  • Dreamer (Runner)
  • Drowned
  • Faceless
  • Faceless (Crawler)
  • Faceless (Faced)
  • Faceless (Twister)
  • Faceless (Twister Valve)
  • Faster
  • Faster (Male)
  • Flygare
  • Ghost Corpse
  • Ghost Woman
  • Hanged Body
  • Hanger
  • Hangman
  • Human Flower
  • Krypandenej
  • Mace
  • Police Officer
  • Police Officer (Dead)
  • Psycho
  • Sawcrazy
  • Sawer
  • Sawrunner
  • Sawrunner (Friendly)
  • Sewmo
  • Sick Simon
  • Sick Simon (Suicider)
  • Simon Henriksson
  • Simon Henriksson (Beta)
  • Slower 1
  • Slower 3
  • Slower 10
  • Slower 10-2
  • Slower (Dead)
  • Slower No
  • Spitter
  • Stranger
  • Suicider
  • Taller
  • The Face
  • The Face (Jumpscare)
  • Upper
  • Watro
Afraid of Monsters:
  • Assistor
  • Corpse
  • David (Corpse)
  • David (Hanging)
  • David Leatherhoff
  • David Leatherhoff (Classic)
  • David Leatherhoff (Dark Assistance)
  • David Leatherhoff (Dead)
  • David Leatherhoff (Early)
  • David Leatherhoff (Old)
  • Devourer
  • Devourer (Classic)
  • Face
  • Face (Classic)
  • Ghost
  • Ghost (Classic)
  • Handcrab
  • Headcrab
  • Hellhound
  • Hellhound (Classic)
  • Screamer
  • Screamer (Classic)
  • Spitter
  • Spitter (Classic)
  • The Addiction
  • Twitcher 1
  • Twitcher 2
  • Twitcher 3
  • Twitcher 4
  • Twitcher (Classic)
  • Twitcher (Dark Assistance)
  • Wheelchair Twitcher
Cry of Fear Custom Campaigns:
  • Baby (Out of It)
  • Blob
  • Dasubergator (Aquatic)
  • Dasubergator (Ground)
  • Duorunner
  • Craigrunner
  • CrazyruMpel
  • Crazyrunner (Mummy)
  • Cutter
  • Generic Genome
  • Genome Soldier
  • Faceless (Boss)
  • Faceless (Mummy)
  • Faceless (Mummy Crawler)
  • Faceless (Mummy Twister)
  • Faceless (Stone)
  • Faster (Clown)
  • Faster (Out of It)
  • Jeffrunner
  • Mace (Out of It)
  • Meatman
  • Mother
  • Mother (Real)
  • Patrick Bateman
  • Patrick Bateman (Boss)
  • Pedoslow
  • Psycho (Lost Echo)
  • Psycho (Pumpkin)
  • Roderick Henriksson
  • Shaimoon
  • Shaimoon (Gold)
  • Sick Simon (Book)
  • Sick Sophie
  • Slower 3 (Out of It)
  • Slower 1 (Mummy)
  • Slower No (Boss)
  • The Face (Out of It)
  • The Mummy
  • Zombie
Random/Spawners:
  • Monster Map Spawner
  • Random Monster
  • Random Monster Spawner
  • Random Monster Spawner (Single)
Entities:
  • Pills
  • Pills (Dark Assistance)
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  • Features NPCs/Entities from CoF, AoM:DC/DA & Custom Campaigns!
  • Over 50+ SNPCs!
  • Customization menu!
  • SNPCs' behaviors, features & stats attempt to be as accurate as possible!
  • Original effects, particles & decals!
  • VJ Controller support!
  • Full support to the CoF Weapon Pack!
  • Many more features!
Map Spawner:
  • Behaves just like the AI DIrector from the L4D SNPCs
  • Fully configurable in the customization menu
  • Only maps with built-in nodegraphs will work, Nodegraph Editor will not work
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  • Any bug fixes
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  • Darkborn(Me) - Making addon, porting assets, editing/fixing stuff, etc
  • DrVrej - VJ Base
  • Cpt. Hazama - Map Spawner code
  • Chiabi Hamaru - Providing help on certain things, Doctor Purnell & Book Simon models
  • Team Psykskallar - Original assets
  • Deppresick Team - David corpse
  • Sven Co-op Team - Human animations
  • CoF Unofficial Patch Team - Model fixes, etc
  • Nytrogin - Gamebanna Simon skin
  • CarnageCandy - Aphex Twin Simon skin
  • All respective owners of Custom Campaign assets
    Anyone else where credit is due!
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Copyright © 2018-20XX by Darkborn, All rights reserved.
All trademarks belong to their respective owners.
All content not owned or claimed by Darkborn belong to their respective owners.
Nothing in these files or/and code may be reproduced, copied, adapted, merged or modified without prior written consent of the original author, Darkborn.
Doing so would be violating Valves Terms and Conditions and the Steam Workshop Rules[wiki.facepunch.com][wiki.garrysmod.com].
Popular Discussions View All (8)
202
7 Jul @ 8:21am
PINNED: Bugs/Errors
Darkborn
125
20 Apr @ 4:55am
Suggestions / Ideas.
Father Andrew
2
21 Apr @ 12:11am
why monsters can't chase me
berkter215
721 Comments
justcham_07 1 hour ago 
sounds are not playing
skeleton 11 Jul @ 11:17am 
oooooooooh ceiling monster
Darkborn  [author] 11 Jul @ 9:05am 
You have to spawn it at a ceiling for it to appear.
skeleton 11 Jul @ 8:11am 
why cant i spawn the devourer
Kyrill 8 Jul @ 8:14am 
What the hell with monsters and humans? Humans friendly with monsters, when monsters sees player human become the enemy to players. And this only from this mod. this is normally?
FrailTactics 30 Jun @ 3:18pm 
is it normal for transparent unkillable entities to spawn? they don't despawn when i despawn the spawner. they only despawn when i clean up everything.
Pup with a job 29 Jun @ 9:27pm 
alright thanks
Darkborn  [author] 29 Jun @ 9:23pm 
You likely have a CoF map on the Workshop that adds a nonexistent gamemode for whatever reason, my mod has nothing to do with it.
Pup with a job 29 Jun @ 9:06pm 
hey so weird thing I've noticed
in the game mode selection button on the main screen there's an option for a cry of fear mode
I tried it thinking it was from this mod only to get a engine error of it not existing so I'm wondering if this is some kind of leftover from this mod or one of the cof maps I have installed
Jxj38 27 Jun @ 6:28am 
is there a way for them to have the ability to jump? only Sawrunner friendly only has the ability to jump, btw amazing mod!