Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Any chance it'll be a floating glowsphere dependent on run?
honestly the game should just get rid of torches and give everyone a glowsphere to start with, it doesn't add anything to the game to have to use a torch
or do away with darkness altogether and fix LOS cuz it's stupid and bad but that's another discussion
it's fine to remove 1 of the MANY advantages of what is basically the tutorial.
this game is kinda all about your characters story and weird or hard starts can make hell of a story.
whats the more interesting story, bob the 12 who does the same thing with different stats as bob 1-11 in the same places or bob the sand raider who hunts the sands for artifacts so he might acquire the water to venture across the dessert to find what awaits him.
A LOT of what can make a game like this fun is they story of your character, and the devs lean into that HARD. they try to balance it but pretty much anyone with even a middling understanding of the game can break and smash game balance with infinite stat increases and money and shops. dominate strategy is a thing and the devs WANT you to have a story not a rampage so they do what they do.
Great mod love QOL like this