RimWorld

RimWorld

82 ratings
Bandage Wraps (Continued)
   
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Mod, 1.2, 1.3, 1.4
File Size
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4.279 MB
16 Aug, 2021 @ 3:13pm
5 Aug, 2023 @ 7:48pm
2 Change Notes ( view )

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Bandage Wraps (Continued)

Description
Original mod by Crudbone

With all the samurai stuff getting popular on the workshop recently, I decided to revive this mod I absolutely love.

I've made the bandages stuffable and a decent bit more durable (50 and 30 HP, matching the amount of cloth used to make them) because clothes practically dissolve off of colonists if you look at them wrong, so the balance might not be quite what the original mod author intended, but I feel like they all around have more utility this way.

Original Description:

Adds two pieces of bandage wrap apparel to the game which slightly increases the tend quality of the wearer.

I highly recommend using this mod with Dress Patients https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2877763074



I felt like the Rimworld modding scene needed more thematic clothes for patients as opposed to doctors. So, I modded in some apparel famously known for covering up injuries. The body wrap was modeled after the sarashi: a samurai-style attire worn around the chest to resist attacks. The head wrap was inspired by the one worn by MGSV's Ishmael. (Before anyone asks, yes I used Vanilla Armor Expanded's balaclava as a base for the head wrap.)

Stats:
Head wrap: +5% Tend Quality, -10% Shooting Accuracy, No Insulation from heat or cold
Body wrap: +10% Tend Quality, No Insulation from heat or cold
Asceptized head wrap: +5% Tend Quality, +3% Immunity Speed, -10% Shooting Accuracy, No Insulation from heat or cold
Asceptized body wrap: +10% Tend Quality, +7% Immunity Speed, No Insulation from heat or cold

You can craft all of these items with cloth at the crafting spot or tailoring bench. The asceptized version of these clothes require 1 additional industrial medicine and can only be crafted at a tailoring bench.

IMPORTANT:
For the sake of balance, the wraps only have 2 hitpoints. This requires you to manage resources and colonist needs more tactically. It's a good idea to keep your wraps in an indoor area and to keep those wearing the wraps away from combat.


Enjoy.
30 Comments
I Sap People 10 May @ 8:37am 
"If it ain't broke don't fix it" works very well as a explanation for this with this working for 1.5
Geekiest Bar 13 Mar @ 10:41am 
ts got my pawns like "I pray for the safety of all good people who come to Zion, even Gentiles, but we can't expect God to do all the work"
Elijah 5 Mar @ 5:50pm 
It doesn't have the 1.5 tag but works great in that version
Ascythian 12 Sep, 2024 @ 5:43pm 
Is this 1.5 now, or is it still 1.4 like it says it is in the top right?
SunnyShovel 18 Jun, 2024 @ 12:22pm 
1.5 coming out?
Nic 4 May, 2024 @ 12:32pm 
well I guess we all know where you ended up, probably because of all the war crimes you committed in this game. Good Job, I salute you.
jacrispy360 27 Mar, 2024 @ 11:28am 
Baptised twice once in water once in fire
HIM 28 Aug, 2023 @ 12:15pm 
Thank you for continuing it
Troublesomeknight 5 Aug, 2023 @ 7:55pm 
I mean, yeah, but it's still nice to have it updated just so the mod manager isn't constantly pinging me about it being out of date. TThanks anyway.
ShiningKakera  [author] 5 Aug, 2023 @ 7:53pm 
Updated the tag. I can't imagine anything in the update would've actually broken it, so it should've been useable this whole time, but if it's not working right let me know.