Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

28 ratings
ST - Building Theft
   
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8 May, 2014 @ 12:09pm
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ST - Building Theft

Description
Features
-This mod allows you to steal your enemy’s buildings. If there are no units around your enemy’s buildings you can walk up to them and take them.
-The purpose of this mod is to allow you to "capture" your enemy’s city instead of completely destroying it. I feel this adds to the games realism.
-Any building that is vital for defence, or is a religious building cannot be stolen. For example, towers, fortresses, walls, monuments, wonders and temples cannot be taken.

-The follow buildings can be stolen from your enemies.
--Barracks
--Dock
--Farm
--Granary
--Armory
--Market
--Stable
--Siege Camp
--StoreHouse
--Archery Range
--Ox Cart
--Longhouse
--Academy
--Lumber Camp
--Mining camp
--Dwarven Forge
--Lighthouse
--Dwarf Foundry
--Counter Building
--Barracks Atlantean
--Guild

This mod also includes my No Build Limits mod
-Build as many buildings as you want.
-There are still build limits on wonders, monuments and units.

Version 1.0
-Initial Release

For this mod to work in multiplayer, all players will have to use it.
29 Comments
Aristoxenus 18 Mar @ 4:07pm 
Ohhh, talking about wonders. Do you think that the wonders could give extra bonuses after being built and according to the culture? Because its a lot of resources for nothing back in return.
(Unless its wonder race chrono).
Il give a suggestion:

-The Gold-Ivory statue of Zeus could give good economic features, like trickiling gold or making trade exponentially higher
-Poseidon s wonder (which I forgot what it looks like) could be summoning extra sea creatures or making ships very strong, or in a economic way, increasing trade or enabling to plant a "sea mine"
-Hades wonder could make fallen soldiers to revive (not as slapping ghost thou) or as an economic feature that for each enemy your units kill, they receive money (trade for soul), higher tier the unit, better the gold, so killing a villager would be minuscule money while a titan would be in the thousands, also including if Heroes make the kill
Aristoxenus 18 Mar @ 2:09pm 
Nevermind about my last question, I didn't read properly
Aristoxenus 18 Mar @ 2:08pm 
You are a genious! It is 100% realistic.
A faction should had this feature, it really captivates the idea of capturing a town or a city, you capture some buildings, the enemy keep some, you defeat them and its yours.

What about the town center thou?
Mysticist 3 Jul, 2020 @ 4:08pm 
I hope you update this soon. I would love to use it.
HonestyShield 7 Apr, 2019 @ 6:13pm 
has it been updated?
as in dose it work now?
Southeez 13 Jun, 2018 @ 3:01am 
doesn't work
julien 14 Mar, 2017 @ 1:15pm 
doesnt work
Pollos 16 Aug, 2016 @ 6:43am 
Great Idea. But it does not work. Hope you will update. :)
[Spitfyre] kjs 16 Mar, 2016 @ 8:25pm 
it does not work for me and my bro
Madrict 19 Feb, 2016 @ 7:04pm 
Awesome :)