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See: DisplayName_Block_SciFiButtonPanel
From: CubeBlocks_SparksOfTheFuturePack.sbc
Unfortunately, it's not working for me. I tried it with scripts as well as without... the door doesn't close, and the elevator doesn't start.
Where do I enter the names of the pistons and doors, or how can I do it without scripts?
Was wondering if there is a way to change the buttons to display numbers instead of blank?
Thanks!
1. To use only two programming blocks for any number of elevators and elevator doors. (any doors, from any mods)
2. To set the parameters of each elevator individually through the elevator control buttons. (lift number, lift/lower height, speed)
3. Compatible with any auto-closing door mods.
Can I get permission for this modification?