Garry's Mod

Garry's Mod

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Red Phial Zombies
   
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Content Type: Addon
Addon Type: Gamemode
Addon Tags: Fun, Realism
File Size
Posted
Updated
260.036 MB
24 Aug, 2021 @ 8:34am
26 Dec, 2023 @ 9:38pm
4 Change Notes ( view )

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Red Phial Zombies

Description
Red Phial Zombies is yet another zombies game mode for Garry's mod; however, it is based on Communism. That's right, players share the money (also known as Lambda in this game mode). Players will have to work together and coordinate their spending to survive! Failure to do so will result in the redistribution of brains!

Lambda can be used to purchase anything from weapons, health, speed, and damage upgrades. It is also used to pay for expensive funerals should a player need one. If there isn't enough Lambda to pay for the funeral, the game ends!

Zombies become faster and stronger as more of them are killed so plan accordingly. Additionally, when a zombie attacks, redistribution of health occurs; in other words, you become weaker and the zombie gets stronger!

HUD explanation:

λ - this indicates how much money you have.

↑ - this indicates how fast you can run. You can upgrade your speed for a price.

►◄ - this indicates how much damage you can deal. Once again, you can buy items on the map to upgrade this.

What is included:

-> files required for this game mode (lua, entities, etc.)

-> one map (rpz_Jerinktopian_Stardestroyer)

Compatibility with other maps:

-> The nav mesh is required for Red Phial Zombies to work.

-> info_targets are required to spawn speed and damage upgrades. Name the info_target rpz_damage or rpz_speed to spawn a damage upgrade or a speed upgrade in that location. If no info_target with the corresponding name is found, no damage or speed upgrades will be spawned.

-> info_targets may be used to set the location of the spherical TV used to summon help. Name these rpz_elvira_spawn. Multiple may be placed, the game will randomly choose one. If no info_target with the corresponding name is found, the spherical TV will just spawn near the first player's initial spawning location.

-> Zombies spawn randomly on nav meshes near the player(s). No info_target needed here.

-> The nav mesh is used to spawn other items randomly throughout the map.

-> func_door, func_door_rotating, and prop_door_rotating may be used for doors. Even if you use triggers to open them, the game mode will lock them down and make you pay Lambda to open them!

Disclaimers:

-> Red Phial Zombies contains radios that are randomly spawned throughout the map. Each of these radios narrate a small portion of the Communist Manifesto when interacted with. These radios do not reflect the views of Red Phial.

Document information (used for the radios):

Written: Late 1847;
First Published: February 1848;
Source: Marx/Engels Selected Works, Vol. One, Progress Publishers, Moscow, 1969, pp. 98-137;
Translated: Samuel Moore in cooperation with Frederick Engels, 1888;
Transcribed: by Zodiac and Brian Baggins;
Proofed: and corrected against 1888 English Edition by Andy Blunden 2004;
Copyleft: Marxists Internet Archive (marxists.org) 1987, 2000, 2010. Permission is granted to distribute this document under the terms of the Creative Commons Attribution-Share-Alike License.