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NewVanilla LEGACY Racial Tweaks v.1.3
   
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25 Aug, 2021 @ 6:46pm
29 Mar, 2022 @ 7:15pm
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NewVanilla LEGACY Racial Tweaks v.1.3

In 1 collection by Seven
TrueVanilla Tweaks Collection
7 items
Description
In this mod I did a bit of tweaking to Hivers and Skeletons. In addition, I made some races that were previously unplayable in the base game playable.

Some of the changes include:

- Hiver Soldiers were slightly buffed, adding combat speed and skill adjustments.

- Southern Hivers are now playable, with stats similar to their Western counterparts.

- Deadhive, AKA Fogmen, are now playable as well. They aren't recommend for a newbie, as they have altered skills and racial buffs/debuffs. Fogmen are resistent to gas and acid, able to eat teeth and body parts, but suffer from increased hunger and other debuffs.

- Skeleton races such as the Screamer, Loghead, etc. are now playable. I tried to alter their stats to fit them accordingly, based on their body parts/appearance/original roles in vanilla. Yes, you can play as a headless thrall.

- New Skeleton and Hiver races are treated as sub-races, for the purpose of racial interaction via Holy Nation, etc.

UPDATE: 08/30/21

- Edited values of all playable races when being sold for slavery to make slavery more profitable.

- Wild Fogmen are able to be sold, for dirt cheap.


UPDATE 09/08/21:

- Altered name of mod file to match other NewVanilla mods, making it easier to see/sort them in load order.

This is still a work in-progress. I would absolutely love feedback about your thoughts, experiences, etc.

UPDATE 3/29/22:

- Fogmen and Southern Hivers should be able to wear Hive-exclusive armor now. My bad.

- Skeleton Limb Degradation has been restored to normal. It is a very important balancing mechanic and shouldn't have been changed in the first place.
6 Comments
crunk aint dead 15 Jun, 2024 @ 3:16pm 
incompatible with Less Shit Slaves (And Jailbreaks), causes slaves to cost 20k across the board when combined
Bone_Baron 12 Jul, 2022 @ 5:31pm 
Thank you! No rush, i know stuff like this can take time, and i'm more than happy with the content as is! Have a great one!
Seven  [author] 12 Jul, 2022 @ 9:50am 
@bone_baron Sure thing. Might take a bit, but I will get to it.
Bone_Baron 11 Jul, 2022 @ 7:09pm 
If you would be willing, would creating a patch for Robotic Limb Base Skeletons and skeleton armor slot opening? I gave the pack a twirl and loved it, yet noticed that some skeletons models couldn't equip certain armors, like Agnu, then realized it was bc Agnu is one of the unique types
Seven  [author] 21 Mar, 2022 @ 10:11am 
@Jelly Creeper Slight increases to combat speed, movement speed, strength, melee attack, and melee defense bonuses. Similar to DracoGriffin's Hive Soldiers++ mod but with some different values. Why would hive soldiers be slower than Princes and Drones and have no combat bonuses that are relevant to fighting lol. sorry for the late response I'm at the office and finally going through comments
Jelly Creeper 21 Sep, 2021 @ 5:44am 
Hey could you elaborate in how you buffed hive soldiers?