RimWorld

RimWorld

113 ratings
Hold the Grenades
   
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
202.644 KB
29 Aug, 2021 @ 11:40pm
12 Jun @ 7:14am
9 Change Notes ( view )

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Hold the Grenades

Description
"Fire at will" defaults to disabled when pawns are drafted if they are equipped with grenades or launchers.

These vanilla (and DLC) weapons are affected by this mod:
  • Frag grenades
  • EMP grenades
  • Molotov cocktails
  • Smoke launcher
  • Incendiary launcher
  • EMP launcher
  • Doomsday rocket launcher
  • Triple rocket launcher
  • Incinerator

Modded weapons whose projectile creates some kind of AoE explosion should also work.



Updates
06/12/2025: Updated to 1.6
06/03/2025: Fix caravan ambush not disabling fire at will
08/05/2024: Restore 1.3 support
05/31/2024: Turn off fire at will for incinerator
03/20/2024: Updated to 1.5
10/26/2022: Updated to 1.4

Credits
Popular Discussions View All (1)
1
3 Jun @ 8:28pm
[Bug] Fire-at-will will activate by default after using jump pack, skip psycast or getting ambushed on caravan.
ifffrt
17 Comments
Kirba 28 Jun @ 4:26am 
Thank you for keeping this updated
RedScourge 5 Aug, 2024 @ 11:35pm 
@1trickPwnyta It works! Thanks a bunch!
Narlindir 5 Aug, 2024 @ 8:55pm 
soft incompatability with arsenal of revolution
their guns use explosive projectiles so some weapons are set to hold fire by default
bit annoying for hunting and weapon switching
just a heads up
1trickPwnyta  [author] 5 Aug, 2024 @ 6:09pm 
@RedScourge Done. Let me know if there are any issues.
RedScourge 5 Aug, 2024 @ 3:53pm 
Hi can you restore the v1.3 version or make it available for download someplace else?
Coop 18 Mar, 2023 @ 6:03pm 
no unaliving hella tytytyty
gentle netch 4 Feb, 2023 @ 11:10am 
Is this no longer compatible with 1.3? The label up top only shows 1.4, but I know it used to be compatible with older versions
Grigorij1211 31 Dec, 2022 @ 1:57am 
Weapon in Arsenal of Reaction/Revolution have explosive rounds, such as bows, guns and etc, and mod don't let them fire at will, please, add settings where we can select weapons which we want to hold fire.
RedScourge 27 Oct, 2022 @ 10:49pm 
Is it possible to have this mode work with both v1.3 and v1.4? I have other mods that have not updated to v1.4 yet and might not, so I reverted to v1.3, but now this mod says it will only support v1.4. I'm not sure if it's serious,. but I get "System.Reflection,TargetInvocationException: Exception has been thrown by the target of the invocation, HarmonyLib.HarmonyException: Patching Exception in method null. It doesn't appear game breaking but I assume the mod can no longer load for me.
Enire 26 Oct, 2022 @ 9:53am 
huzzah