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If the target is wounded by the weapon, it will also be hit by the next weapon, i.e. the weapon defined next in the mod after this weapon. This command can only be used for new weapons, so you must have created one with the newweapon command.
meleeweapon50s <dmg> "weapon"
Equips the monster with a melee+skip attack that has 50% chance of being used. If it is used the next attack will be skipped.
rangedweapon50s <dmg> "weapon"
Equips the monster with a range+skip weapon that has 50% chance of being used in melee (100% at range). When used the next weapon will be skipped.
Thank You