Conquest of Elysium 5

Conquest of Elysium 5

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Nemid's Misc Mods
   
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59.376 KB
30 Aug, 2021 @ 10:34am
4 Aug @ 2:43pm
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Nemid's Misc Mods

Description
A collection of miscellaneous tweaks to many aspects of the game, including but not limited to:
-Scouts and Assassins having farsight
-mountains and Ancient Forests being capturable and giving farsight
-Affliction resistance for most boss monsters
-Demons get rituals to promote less powerful demons
-Demon control odds increased (mostly for the demon lords, the new specific values considering the changes to demonologist sacrifice % are still unknown)
-Catapults and trebuchets can fire out of siege as well
-Several annoying spells like Cloud of Death now only affect enemies
-Volcanos are now 2E/2R
6 Comments
Play For War 3 Jun @ 9:07am 
Hello, standard ships being fast now clashes with the ship rework, notably with the galleons.
nemid  [author] 3 Sep, 2021 @ 7:01am 
Removed the Sealed Chamber stuff until I have enough information to implement it properly.
nemid  [author] 3 Sep, 2021 @ 4:26am 
It's probably got something to do with the changes to the god vessels and allowing the Pale Ones to summon them... I'll take a look and see what can be done. Worst case scenario I'll remove that ritual.
Mulzaro 2 Sep, 2021 @ 2:04pm 
Cool mod. There seems to me something wrong with the victory triggers at the moment. Played a game twice until the end while this mod was enabled and it gives a message that no one can claim Elysium until the gods roam the lands no more.

After toggling this mod off the victory message was normal again.
Dread Sovereign 1 Sep, 2021 @ 11:13am 
Thanks, nemid(but pronounce it like obama).
Dance Commander 30 Aug, 2021 @ 6:37pm 
Thank you nemid, very cool!