Rusted Warfare - RTS

Rusted Warfare - RTS

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Rusted Warfare: Infinite War Expansion (Open Alpha V1.1.8 Patch 8) LAST ALPHA VERSION
   
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File Size
Posted
Updated
223.978 MB
1 Sep, 2021 @ 3:03am
18 May @ 2:31pm
44 Change Notes ( view )

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Rusted Warfare: Infinite War Expansion (Open Alpha V1.1.8 Patch 8) LAST ALPHA VERSION

In 1 collection by ΛETHER
Infinite War Expansion Pack: Complete
55 items
Description
Rusted Warfare: Infinite War Expansion

MAJOR REVAMP IN PROGRESS... (May 2024)

Recommended Game Settings:
10k Starting Money
1x Income Multiplier

Recent Updates:

More balance changes, MAJOR overhaul update in progress.
Content and balance changes in active development.

This mod is a community style expansion pack to change how Rusted Warfare plays.
Features:
Revamped Vanilla faction, known as the Earth Space Division, or ESD.
Two additional factions, each with their own backstory.
Multiple ways to play; Start with command centers or ACUs.

Over 300 new unit types, allowing highly customized forces.
Unit Icons; Easily identify different units on the battlefield whilst in strategic view.

Pick your playstyle:
ESD - Conventional, single purpose units. Possesses more armor and unit variety.

Klor'ai Sovereignty - Expansionist. Strength in numbers. Be anywhere and everywhere.

Collective - Multipurpose, slow forces. Easily adapts to perform different tasks based on the situation.

Experimental Warfare - Late game battles are more intense than ever. Each faction has a set of unique Experimental units that fit their parent factions.

And to top it all off, a story to explain the conflict.
The ESD launched Humanity into the space age. Along the journey, an encounter with who would be known as the Klor'ai Sovereignty would spark a conflict that endangered the young colonies. While these aliens are sentient, they are being hunted down by a technology based race that are programmed to annihilate all carbon based life, known as the Collective, after the Klor'ai attacked their colonies. The precursors to the collective built an AI to deal with the threat before it went rogue and started killing their creators and everything that lives.

For more information, read the README.txt file.
Note: The mod does borrow textures from other mods during this development stage.
6 Comments
ΛETHER  [author] 6 Nov, 2023 @ 7:23am 
MAJOR revamp update in progress...
ΛETHER  [author] 13 Oct, 2023 @ 10:48am 
Fixed! The T2 Klorai engineer and crystal radar/repair can now reclaim.
Plus more fixes and changes.
yvvki 30 Sep, 2023 @ 8:50am 
Please make the bug the ability to reclaim their own building I wanna replace all generators with my silly generating bugs
ΛETHER  [author] 26 Sep, 2023 @ 11:04am 
New version will be out this week!
Big balancing update, should fix OP Collective Meta.
New standard settings for the mod too.
10K Starting Cr, 1x Cr Multiplier.
Playing on settings higher than these will cause imbalances, and Spam Meta.
Ghost Runner81  [author] 16 Dec, 2021 @ 8:55pm 
Yeah the interesting thing about this mod is learning each sides strengths and weaknesses I love that we were able to make each faction different yet able to counter each other while being so different.
sesoras 16 Dec, 2021 @ 5:54pm 
pretty interesting mod i like it alot.