Left 4 Dead 2

Left 4 Dead 2

30 ratings
Hide and Seek Edited
   
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Game Content: Scripts
Game Modes: Co-op, Survival, Mutations
Weapons: Melee, Pistol
Items: Other
File Size
Posted
Updated
9.810 KB
2 Sep, 2021 @ 1:59am
17 Dec, 2021 @ 11:42pm
4 Change Notes ( view )

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Hide and Seek Edited

Description
Fezezen's fun hide and seek mutation but with a few modifications;
• The original change was to use survival maps instead of campaign maps to make everyone generally spawn in the middle, and this also makes more maps work better with this mutation.
• The melee weapons do not change, from game to game to keep things consistent.
• Also, if a hider dies with a defibrillator, it drops on their body for other hiders to pick up. (The seeker can pick it up too, not much that I can do about that, just don't then, I guess)
Also, use the mod below to remove the survival timer if you want it gone, just make sure to disable the mod once you are done playing hide and seek, or at least before you play survival again.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2761078630

Does not require Fezezen's original mod.
10 Comments
chillin' fella 18 May @ 2:02am 
@Red.Panda it's a mutation, go to mutations then click change mutation and then find the mod. it's that simple
Chainsaw 29 Nov, 2024 @ 1:05pm 
es el mod de escondite????
Red.Panda 24 Jan, 2024 @ 3:25pm 
how do i actually play it though?? It never works! :(
Phantomisfal 26 Apr, 2022 @ 12:21pm 
alright thank you
morningimhungry  [author] 25 Apr, 2022 @ 11:03pm 
no it works without
Phantomisfal 25 Apr, 2022 @ 1:45pm 
do i need source mod for this to work?
Liquid Chicken  [author] 20 Feb, 2022 @ 4:15pm 
yeah, great work with the original mod, I wasn't even expecting anyone to actually look at my version lol, the only reason this is on the workshop was just to make it so some of my friends could download this easier with the few differences they wanted to have.
Fezezen 20 Feb, 2022 @ 1:56pm 
Neat, I didn't know that someone would edit my mod. I was considering releasing a new version of the mod, but I'd have to relearn how to do mutations again lol.
The reason I used campaign maps in my mod was the survival timer and I didn't know how to get rid of that.
Defibs were purposefully deleted after dropping because I intended one of the survivors to be a "medic".
Also the melees changing from map to map was just a consequence of each campaign allowing different melees, and disallowing others.
Mac4ndCheese 2 Sep, 2021 @ 7:07pm 
wow what an amazing mod
Liquid Chicken  [author] 2 Sep, 2021 @ 2:29am 
This project was so incredibly difficult, it required me to change three entire lines of text.