Space Engineers

Space Engineers

62 ratings
Realistic Gravity Falloff - StarSystem - Planet Sizes x2
   
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Type: World
Mod category: Experimental
File Size
Posted
Updated
5.306 MB
2 Sep, 2021 @ 2:20pm
5 Sep, 2021 @ 3:49pm
4 Change Notes ( view )

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Realistic Gravity Falloff - StarSystem - Planet Sizes x2

Description
Realistic Gravity Falloff - StarSystem - Planet Sizes x2
  • star system created with enhanced realism in mind (a speed-mod is highly recommended)
  • vanilla planets with realistic gravity falloff (^2 instead of ^7) for high-altitude low-speed orbits
  • planets with modified radius- and gravity-parameters resembling our solar system as far as possible within vanilla (Mercury, Venus, Earth, Moon, Mars, Ceres, Europa, Titan, Triton)
  • to-scale layout (~300k km from center to Triton)
  • planets spread on the z-plane of the world simplifying interplanetary navigation
19 Comments
Tobi Five  [author] 24 Mar @ 1:51am 
@The Floating Brain: That's the spirit! :selike: ANd no need to excuse - might be helpful info for people looking for a similar challenge.
The Floating Brain 22 Mar @ 5:44pm 
Figured it out, you can change <GravityFalloff>2</GravityFalloff> on each planet in SANDBOX_0_0_0_.sbs then remove SANDBOX_0_0_0_.sbsBX More in depth discussion
steam://openurl/https://steamhost.cn/steamcommunity_com/app/244850/discussions/0/4086396791249719768/ Its a cool map/mod though! (edit sorry for spam).
The Floating Brain 22 Mar @ 4:11pm 
You replied pretty quick, I didnt check back first and already started collecting data and trying to find the best curve fit, I should have looked first :lunar2019laughingpig:
The Floating Brain 22 Mar @ 4:10pm 
@Tobi Five thanks for replying, I would like to be able to move an entire region, I spent a long time in my survival world already but I really want the challenge of trying to achieve lift off under these conditions.
Tobi Five  [author] 22 Mar @ 1:01am 
@The Floating Brain: No, as this is a world in itself. You could add stuff to this world though.
The Floating Brain 21 Mar @ 11:24am 
Can you add this to an existing world?
Tobi Five  [author] 26 Sep, 2021 @ 3:39pm 
@xanchoq - Still the vanilla system (sadly).
xanchoq 26 Sep, 2021 @ 3:24pm 
forgive me if this has been asked before, but how did you manage the Sun placement? I don't see any screens, is it still apart of the skybox forever in the distance, or does it have a central locale
Tobi Five  [author] 6 Sep, 2021 @ 6:37am 
@Albert Newton - In fact that is an idea for another version of this mod but (at least to have a central body without gravity-cutoff; would call for circular layout of the world though) but in this case Earth's gravity well (the largest in the world so far) extends out to around 600km from the planet's center / around 480km from the surface.
Albert Newton 6 Sep, 2021 @ 6:19am 
Ah, thank you. I misinterpreted the gravity changes, assuming they fell off quadratically while never truly ending.