RimWorld

RimWorld

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Medieval CE
   
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Mod, 1.3
File Size
Posted
42.345 KB
3 Sep, 2021 @ 12:27am
1 Change Note ( view )

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Medieval CE

Description
-- Intro --

Do you love playing with Combat Extended but hate that you can't do a medieval playthrough without tribesmen showing up with guns ? Then this mod is for you !


-- Description --

Collection of CE patches for those who want to do a medieval playthrough minus gun encounters.


-- Features --

No more tribal raiders with stick bombs, they get breach axes instead.
No more tribal raiders with guns.
No more tribal raiders with industrial level armour.


-- Compatibility --

This mod works with weapons from:
- Core
- CE
- VWE

There shouldn't be any compatibility issues.


-- Load order --

Load this mod near then end of your mod list, after CE, VWE or any other mod that adds guns.


WARNING: Don't add this mod while a tribal raid is underway.


-- Acknowledgements --

This mod is not directly created, endorsed, or supported by the CE Team. If you encounter issues or have a request, please direct them to me.
7 Comments
Deyon 28 Sep, 2023 @ 3:40am 
can you please update this one, makes CE very difficult without your mod
Potatoo_Cake 17 Mar, 2023 @ 7:59pm 
nvm recent ce update broke this
trexxet 15 Mar, 2023 @ 5:08am 
oh thx, that suicide tribal bombers with stick bombs pissed me off
Potatoo_Cake 14 Mar, 2023 @ 1:13am 
(works with 1.4 ce and seems to have no problem removing most guns from tribals)
Riful  [author] 4 Sep, 2021 @ 9:29am 
@DisKorrupptd - No weapons are removed, they (industrial weapons) are just not allowed to be generated. You should still be able to make them. But I had to adjust tribal pawns equipment so that they wouldn't end up without any weapon.
DisKorruptd 3 Sep, 2021 @ 1:26am 
Just to be 100% clear, does this remove industrial+ weapons from the game or just adjust what tribesmen can spawn with?