ARK: Survival Evolved

ARK: Survival Evolved

26 ratings
Smart Decay
   
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Content Types: Mod, Game Modes, Rebalancing
File Size
Posted
407.496 KB
3 Sep, 2021 @ 9:23am
1 Change Note ( view )

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Smart Decay

Description
Smart Decay will change your life as a Server-Admin, aswell as a Player!

To have the optimal Smart Decay experience I recommend having all Vanilla Decay Options TURNED OFF!

Features:
  • Same decay for everything!
    Every structure and every animal that has not been loaded by its own company for X days will automatically decay.
  • Decay Smart
    Decays will be performed on Serverrestart, thus they will not drain performance when its most needed!
  • Marking of decaying objects
    Structures, creatures which are about to decay (Warntime defined in Ini-Setting) are marked accordingly ingame, you can only see the markings if you are close enough.
    Please note: For performance reasons, this markers are only updated or removed on restart (if you have visited the structures for example).
  • WIP - Warntime Is RaidTime Mode
    Want your players to be able to Plunder Bases that are abandonned (in PvE)?
    Without cleaning Up later? Then this Mode is for you!
    This Mod will Transfer everything on the Configured Wartime into an NPC Company that can be attacked & Damaged in PvE, Players can find and Raid the Bases.
    Later, once the Decaytime Hits everything that hasnt been destroyed / killed will be removed automatically!
  • Log Decay to Tribelog
    Additionally to the Discord Logging, companies that are affected by a Decay will be notified in their Tribelog by Warnings & Decaylogs!

Note: This Mod comes fully functional, following the Steam TOS! This Mod uses a API & Discord Bot to enhance its Functionalitys externaly. The Bot comes as a Patreon Perk! This has no Impact on the Mod itself or its Functionality

Patreon Discord Bot Features:
  • Vacation list
    Admins can Add Companies to an ExceptionList via Command, this Command is instant and mirrored to all Grids!
  • Decay warnings in discord
    At a designated Discord Channel all warnings and the number of decayed structures/ships/creatures will be logged.
    To make the whole thing a bit anonymous, Tribes are named with their Tribe ID only.

Additional Features for Patreons:
  • Priority Support
  • Additional Documentation
  • Priority Feature Requests

Cross Mod Compatability:
Other Modders can add the Tag "DontDecay" to Core Structures that should never decay!
This is not neccessary for Singletons, as Smart Decay will automatically ignore them!

To become a Patreon please visit: https://www.patreon.com/RevysMods
The Membership Level you require is "Smart Decay Supporter"


-------------------------------------

Ini-Settings:
You can find all Ini Settings here: Comming Soon

SetupForDecayLogging(Bot):
Please visit the Discord with the corresponding Patreon role!

-------------------------------------

Donate: http://paypal.me/revysmods
All Donations are much appreciated and help me to keep modding (Along with my Patreon Program)

Join my Discord: https://discord.gg/radioactive-gaming-652851613140254740
Become a Patreon: https://www.patreon.com/RevysMods

This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.[creativecommons.org]
8 Comments
Reine 15 Feb @ 9:04pm 
Hello is there any gus.ini settings?
Revy  [author] 10 Oct, 2023 @ 11:25pm 
This Mod does use the vanilla Function that tracks time for decay while then implementing its own logic.
Thus it’s compatible with any mod.
Trenyc 2 Oct, 2023 @ 9:53am 
Is this mod compatible with Super Structures? On our server, we're seeing SS structures disappearing apparently randomly, even though vanilla decay settings are disabled as recommended by this mod.
Shiva.exe 7 Sep, 2023 @ 3:59pm 
can i see the decay-time at admin ingame?
Paradox 42 11 Mar, 2023 @ 1:08am 
Most people dont have display url enabled in their steam settings (its disabled by default). So they never see it. Those that do have it enabled are simply blind :rfacepalm:
Revy  [author] 10 Mar, 2023 @ 10:34pm 
Like Pal said… I don’t know how ppl are not able to get this…
Paradox 42 10 Mar, 2023 @ 4:11pm 
Mod ID is in the url. The mod id is prefixed by "id=". In this case the mod is: 2592471289
k1eg 10 Mar, 2023 @ 2:44pm 
Is this mod alive? There is no mod ID to be able to use it