Total War: WARHAMMER II

Total War: WARHAMMER II

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Gyrocopter Mounts for Dwarf Engineers
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Tags: mod, Units
File Size
Posted
Updated
1.475 MB
3 Sep, 2021 @ 11:37am
8 Jun, 2022 @ 11:08pm
3 Change Notes ( view )

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Gyrocopter Mounts for Dwarf Engineers

Description
Description
This mod adds Gyrocopter (Steam and Brimstone Gun) and Gyrobomber mount options to dwarf Master Engineers.

(The master engineer in the dwarf cinematic did get out of the spidery predicament!)

Maneuverable and deadly! For reconnaissance, enemy harassment and artillery spotting.

You can get the mounts at level 15 and 19 respectively.
The engineer puts on a helmet, it is windy up there yo!
The mount is visible on the campaign map.
The alternate ammunition skills do not affect the mount.

The mod is balanced for vanilla.

Compatibility
It is compatible with the awesome ChaosRobie's Juggernaut mod.

Credit and Attribution
*This is an upload on behalf of the original mod creator as he is having a problem uploading it from his end. Full credit to Sergej!*

Thanks to ChaosRobie for the engineer head and his Gyrocopter Mount for Gelt mod, which i used as a template.
Thanks to Tekdrake for uploading it to steam workshop.

15.may.2022:
Updated mod, added Steam gun variant to first skill point (you can choose Brimstone or Steam gun), added new skill for Gyrobomber at 19th level.

This displaced skills unfortuantely!

To get all you skillpoints back in old SAVE FILES.
1. After the mod updates deactivate it.
2. Download the old version from:
https://www.nexusmods.com/totalwarwarhammer2/mods/25
3. Get One Button Respec mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1588424293
4. Respec your engineers, THEN save!
5. Activate New version and DEACTIVATE OLD VERSION.
6. Spec Engineers into new and improved skills
7. Profit!
23 Comments
Sergej  [author] 8 Jun, 2022 @ 10:27am 
It was Mixus devious plan all along! He added cloaking tech to the bomber pilots! I had to bash ma head real hard into the keyboard to disable it. Sent the edited pack to Sneeze, should be up as soon as he has time.
Sergej  [author] 8 Jun, 2022 @ 7:39am 
Damn i didn't notice and i'm playing a dorf campaign right now. Good catch i'll have to poke and prod in the pack file a little.
the sweetest 6 Jun, 2022 @ 7:12am 
awesome mod. no engineer inside the gyrobomber though its just an empty cockpit
Sergej  [author] 30 May, 2022 @ 10:50am 
Updated the thing, there is lots of gyrostuff inside now.
Sergej  [author] 10 Sep, 2021 @ 7:14am 
Mixu’s LL2 has the Zhufbar guild approval thingy mechanic. This here will be simple skillpoint based for master engineers. I plan on making the skillpoint mounts a bit weaker than the Zhufbar ones.
flameshroud 9 Sep, 2021 @ 7:04pm 
this is fantastic news! i wanted gyrobombers for engineers for so long! (pinks away a tear). they will be available for other legandary lords as mixu's zhufbar right? or how will your guild approval work?
stefan_kolbe 9 Sep, 2021 @ 11:53am 
Wow. Hey that's great news. Many thanks to Mixu for his permission to make this possible. And of course many thanks to you. I am curious like a child how the result will be. If it is a tad bit similar as Grim Burlokssons gyrobomber mount, it'll be great. Big thanks to you both again. :steamhappy::steamhappy::steamhappy::steamthumbsup::steamthumbsup::steamthumbsup:
Sergej  [author] 9 Sep, 2021 @ 9:18am 
Mixu gave me permission to use the head models, i will start working on some bomber mounts and maybe some steam mounts too.
I'll make them in line with Mixus LL2 Zhufbar faction workshop mounts, with maybe a bit weaker armaments to still incentivize using the workshop mounts (tho they are not skillpoint bound you just need "guild approval", love the mechanic naming :D)
UphillBuffalo 8 Sep, 2021 @ 12:56pm 
YES!