Space Engineers

Space Engineers

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Alarm - Battle Ready with one click (Update 2021)
   
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3 Sep, 2021 @ 11:43pm
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Alarm - Battle Ready with one click (Update 2021)

Description
I am not the original author of this script!
Original Script: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=412005083

I only removed the error messages in the script, added an automatic update to the script (a timer block is no longer required for the script) and the support for the rotating light from the "Decorative Pack #2" DLC.

Otherwise nothing has been changed in the script and is retained as it was by the original author.

! I will remove this Script if the original author updates his script !

Iam new to SE scripting so if you find errors and or have an idea to make it better feel free to leave a comment about it.

! See discussions for the installation guide !
Popular Discussions View All (3)
3
18 Jul, 2022 @ 7:28am
Bug/Error Reports
Zer0Gamler
2
16 Apr, 2023 @ 5:35am
Suggestions for improvement
Zer0Gamler
10 Comments
Ashes Vargrand 3 Jan, 2024 @ 5:30am 
have some trouble with alarm to change back the lights so i do some changes in script:

void ResetLightColor(IMyLightingBlock light)
{
var color = new Color(150, 255, 255);
var blinkLength = 0f;
var blinkInterval = 0f;
var intensity = 1.0f;

light.SetValue("Color", color);
light.SetValue("Blink Lenght", blinkLength);
light.SetValue("Blink Interval", blinkInterval);
light.SetValue("Intensity", intensity);
}

and for the void UnsetAlarm()

if (block is IMyLightingBlock)
{
ResetLightColor((IMyLightingBlock)block);
ApplyAction(block, "OnOff_Off");
}
Zer0Gamler  [author] 17 Apr, 2023 @ 5:50am 
it is posible that it after the new update will not work anymore if so please write in "Bug/Error Reports" a message and i will take a look.
Ahsoka Tano 16 Apr, 2023 @ 7:03am 
here's hoping this one works, cause the last 3 I've tried don't sadly
kinngrimm 12 Mar, 2023 @ 12:15pm 
does this send a factionwide gps of the grid that gets attacked?
Hermann 13 Feb, 2022 @ 12:37am 
thanks for your work
Zer0Gamler  [author] 11 Sep, 2021 @ 3:00pm 
ok no problem
[TGG] DoctorHeisenberg 11 Sep, 2021 @ 12:22pm 
oh no i didn't do it properly that's what i meant by nevermind sorry for the misunderstanding
Zer0Gamler  [author] 11 Sep, 2021 @ 12:18pm 
what did not work properly maybe i can fix it?
[TGG] DoctorHeisenberg 11 Sep, 2021 @ 12:05pm 
nevermind
[TGG] DoctorHeisenberg 11 Sep, 2021 @ 11:39am 
got rid of script since it didn't work properly so i got rid of it and my lights are going crazy and i cannot fix them