Serious Sam Classics: Revolution

Serious Sam Classics: Revolution

28 ratings
Corrupted By Chaos - Machine Of Doomsday
   
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Content: Maps
Game Mode: Single Player
File Size
Posted
81.373 MB
7 Sep, 2021 @ 12:53am
1 Change Note ( view )

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Corrupted By Chaos - Machine Of Doomsday

Description
Description

One of my most successful maps for Serious Sam, created in just 28 days and published for the first time in August 2017. Player's path will pass through an ancient abandoned alien outpost filled with deadly mechanisms and traps. In addition, during the passage, player will regularly face a choice, and change course of nearest events and the difficulty of map final will depend on his actions. I create tiny illusion of choice and tried inviting player to new attempts after first playthrough. The map turned out to be linear, but sprawling and huge, were action leads player from dark corridors to sunlit courtyards and back. It can take about 40 minutes to complete.



Resources:
Tools: GZDoomBuilder 2.3 | Blender 2.70A | Serious Editor 1.07 | Paint.net 4.0 | Audacity 2.1.3

Publications: Serious Site[www.serioussite.ru] | VK Group[vk.com]

2 Comments
Peredice 17 Oct, 2021 @ 7:15am 
Very cool map! though I think it's too big for one map, you should have split it up to 2-3 because I had some FPS drops. Liked :8bitheart:
vodkins 7 Sep, 2021 @ 10:58am 
Красивый и оригинальный визуал! Но геймплей нудноват. Как эксперимент может быть, но играть было не очень интересно. Все эти лазеры-шмазеры, ямы-ху*мы. Тесно и скользко. Имхо Сэм не та игра, где можно реализовать хороший платформинг из-за уе*анской коллизионной модели ГГ - постоянно слетаешь в пропасть либо не дотягиваешь. И ещё - почему не используется флаг "Stairs" на ступенях и вообще на всех парапетах? ГГ постоянно "спотыкается". Бежишь как-будто через кусты лезешь, постоянно какие-то дергания из-за коллизий с полом. Палец вверх только за визуал...