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In terms of physical sensation, I think shock is a sharp inhale followed by a slow breath out.
If you're looking for Gundam based sound-effects, please consider this - minus the 1s of delay.
https://www.youtube.com/watch?v=PyCyOukdRHo
It's very basic, but just my thoughts:
It's a similar note to the original, but not as jarring, and not quite moving towards a crescendo like PZ's original sting.
A minuscule delay might actually add to the drama: seeing the zombie, followed by the panic hitting. Like normally we react, and then we shudder.
Makes things much worse. The sense of vulnerability comes after the panic - keeps unsettled for the rest of the game.
Idk, just a thought
Here it is! I'm not sure if the volume or length is just right. Try it out, and let me know if there's any issue.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3389601535
it not that I don't like the old sound but the default used to spook send me flying so