Zombie Panic! Source

Zombie Panic! Source

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Eugene Human Pants - RNG (12 Skins)
   
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Custom Models: Characters
File Size
Posted
Updated
16.780 MB
9 Sep, 2021 @ 10:30am
15 Sep, 2021 @ 9:06pm
2 Change Notes ( view )

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Eugene Human Pants - RNG (12 Skins)

In 1 collection by Trinity
Human Skin Panic!
164 items
Description
Changes Eugene's human pants .vtf and .vmt into a RNG version with 12 skins.

Vanilla

Vivid

Blonde

Khaki

Black

Grey

White

Green

Blue

Red

Yellow

Grey "Jean"

I will add more Eugene skins once more are made.

-

Bug
The texture reverts back to the first frame of the vtf at a distance.

Fix:
Go into console and enter r_lod 0.
Another way of doing this is going into Zombie Panic Source\zps\cfg, and adding "r_lod 0" into autoexec.cfg.



Bug
The texture changes upon death.


Not True RNG

The current script only makes it so it cycles through the frames, one after another. If anyone knows a solution or a new code, please contact me.

The Code: (x is the variable)

"Proxies"
{
"EntityRandom"
{
"scale" "x.99" // <== [[MODIFY ONLY THIS]] ; change it to the N¡ã of your last frame + 0.99
"resultVar" "$frame"
}
}