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Sir Vuval's Advanced Structures
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Asset Type: Item
Item Type: Structure
File Size
Posted
Updated
16.548 MB
11 Sep, 2021 @ 4:19am
14 Jun @ 10:19am
49 Change Notes ( view )

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Sir Vuval's Advanced Structures

Description
Just some basic structures in the style of solid central european half-timbered houses from the 14th century. Meant for building medieval-styled or just some fancy houses.

ID Range: 49200-49600 !!! NOTE: IDs in the pictures are outdated, see below !!!

ID list (finally)

https://1drv.ms/x/c/3e47680dad8d57b8/EQvJve4B6TNLjFwzYYAtiEIBxM_PxZaOEyp2Z4YitNV_zQ?e=deV0hZ (onedrive excel sheet)

Half and quarter floors can get quite clunky!

Effects:
49500-49503

Yet to come:
- variants of the existing structures (different woods/materials)
- Decorations, furniture and other objects in a medieval style? might become a different mod.
Popular Discussions View All (4)
26
1 Jun @ 12:52pm
PINNED: Bug reports go here
Sir Vuval
86 Comments
Gixxium 18 May @ 2:23pm 
So does that mean it's unfix-able? or do you just need to tweak the one recipe?
Sir Vuval  [author] 18 May @ 2:56am 
Turns out the feature of automatically converting the recipes to the new structure also took the custom redirectors from my map into account and saved all recipes across the board with those IDs.
Gixxium 17 May @ 11:13pm 
Just a heads up. The "Sack O' Silt to Clump O' Clay" Recipe breaks things in a way that you can't access storage or the crafting menu after just clicking on the recipe after this new workbench update
Киргиз Азур 13 May @ 2:49pm 
@Sir Vuval :
You can make a mod that will have everything a house is made of, wood - all kinds, metal, brick, just to make them look a little better and have more hp.
That would be great, using the plugin to improve the house, even crafts are not needed.
lehareng 4 May @ 2:06am 
Beautiful mod, but very complicated to use, can you make a lite version ? (craft like vanilla, 3x logs a wall for example)
Sir Vuval  [author] 3 May @ 7:05am 
i do not change the IDs for mods that are made after this release. already struggled to get compatibility for existing mods
huffing paint fumes 3 May @ 4:00am 
this mod uses the same ids as the 57 studios drug pack can u fix?
Sir Vuval  [author] 2 May @ 9:10am 
ok
ChillySoviet0 2 May @ 4:23am 
keep updating this, I insist
Sir Vuval  [author] 2 May @ 2:22am 
ok