Arma 3
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
166.053 KB
14 May, 2014 @ 9:16pm
1 Change Note ( view )

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Hostage Rescue

In 1 collection by Panicsferd
Arma 3 Campaign: Control
12 items
Description
Arma 3 Custom Campaign: Conquer. Control. Collapse.
Conquer: Unknown forces have started attacking and conquering cities and towns on chernarus.

Control: Unknown forces now have total control over chernarus.

Collapse: US forces on Chernarus has to retreat back to Altis, then take the fight to the unknown forces to collapse their regime and end the war.

Conquer - Part 1

Control Mission 10: Hostage Rescue

Summary: After the UN/USMC forces seized the airport, they have acquired valuable intel that there is a hostage being held in a town nearby.
Requirements:
A3MP[www.armaholic.com]
N-B U.S.M.C Project[www.armaholic.com]
Kaelies South Zagorian Army Mod[www.armaholic.com]
ArmA 2 US Hmmwv Import[www.armaholic.com]
ArmA 2 US Helicopters Import[forums.bistudio.com]
RDS Tank Pack[www.armaholic.com]
RDS Staic Weapons Pack[www.armaholic.com]
Boeing C-17 Mod[www.armaholic.com]
JSRS2.1 Sound Mod[www.armaholic.com]


Optional:
Bcombat AI Mod[forums.bistudio.com]
ASR AI Mod[www.armaholic.com]

Download:
{LINK REMOVED}

Version 1.1 Changes:
-Issue with mission "Down Range" repeating has been fixed.
-Missions 6 and 7 will now be available and working(previously they weren't due to the above issue).


Instructions:
Place the .pbo in the campaigns folder inside arma 3, if there isn't one create one.

Forum - Mission Discussion[www.armaholic.com]
9 Comments
Nixxen 3 Aug, 2014 @ 1:39pm 
This feedback is more of a mission realism/fun issue, rather than a bug.
The LZ must be the least tactical LZ in the while history of LZs.
A few more hundred meters off and with some cover would be ok, but landing a helicopter mere 100 meters away from armed hostiles doesn't seem like the main ingredient for a successfull mission.
Corporal_Lib 27 May, 2014 @ 5:00am 
Oooopsss, I haven´t noticed it is already here the complete link (I had v0.9) lol I´ll playtest and give a feedback ASAP ;D cheers!
Corporal_Lib 22 May, 2014 @ 6:09pm 
Anxious to see the last missions and the sequel campaign, mission 12 was really intense!

cheers!
kenji1851 16 May, 2014 @ 12:06pm 
I played it again and was all good this time.
Corporal_Lib 15 May, 2014 @ 2:01pm 
Nice, it is a good amount of missions per campaign... just a suggestion as maybe that was the problem of Kanji: the chopper lands in the LOS (line of Sight) of the Taki soldiers so they mowe us down as soon as the UN soldiers land the chopper... put the LZ just outside the wall of that factory, so there´s no LOS and all soldiers can dissembark and engage tactically! (all UN soldiers trying to hold the convoy were already dead) It is probably an bCombat issues as the Taki gets more accurate and smart, but as I said, if we land outside their LOS, we manage to kill them all =)
Panicsferd  [author] 15 May, 2014 @ 9:12am 
Corporal_Lib, I guess I am back. As of now I am thinking there will be a total of 14 missions so with that there will be 4 more.
Panicsferd  [author] 15 May, 2014 @ 9:11am 
Kenji, I will have to look into that though. When I tested it the convoy did not get destroyed, what may have happened is maybe you walked or flew over the trigger that switches the player to the other team.

I also had to change something since before I had it where you would assault the convoy as it comes by the town but it didnt work and was bugged-the cargo would get out before they would even start. So I had to just have the convoy already stopped and you assist the UN forces already there.
kenji1851 15 May, 2014 @ 9:04am 
I think something's wrong cuz convoy was destroyed before i landed and then switched 4 hours later to other team.
Corporal_Lib 15 May, 2014 @ 12:27am 
You´re back, Panicsferd! How much missions Control will still have to go? I´m playing it right now =)