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-The town capture points are supposed to represent real urban combat, since you can have 2 armies occupying different areas within and around each other simultaneously as seen at Stalingrad (I used this map as a test bed for my next mapping project).
-The map is designed to have two distinct types of terrain/gameplay, with 4 players fighting over the fields and 2 over the town, if the fields are taken- players will need to set up defenses around their road spawn's and push the other side back (Hint: The fields have plenty of space to build trenches and minefields!).
(I will keep these suggestions in mind for my next map